llMapDestination

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Revision as of 21:43, 25 January 2007 by Strife Onizuka (talk | contribs)
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   Outdated templated used

Please change the template from 'LSLFunctionAll' to 'LSL_Function' (just replace 'LSLFunctionAll' with 'LSL_Function', do this after fixing any other erorr messages.

  Either 'func_desc' or 'return_type' & 'return_text' must be defined

(Please use 'return_text' & 'return_type' or 'func_desc' to summarize the functions actions.)

Summary

Function: llMapDestination( string simname, vector pos, vector look_at );
1.0 Forced Delay
10.0 Energy
• string simname
• vector pos
• vector look_at

Opens world map centered on region with pos highlighted.
Only works for scripts attached to avatar, or during touch events.
(NOTE: look_at currently does nothing)

Caveats

  • This function causes the script to sleep for 1.0 seconds.

Examples

Deep Notes

Signature

function void llMapDestination( string simname, vector pos, vector look_at );