llGetInventoryType

From Second Life Wiki
Revision as of 21:46, 25 January 2007 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search

   Outdated templated used

Please change the template from 'LSLFunctionAll' to 'LSL_Function' (just replace 'LSLFunctionAll' with 'LSL_Function', do this after fixing any other erorr messages.

  Either 'func_desc' or 'return_type' & 'return_text' must be defined

(Please use 'return_text' & 'return_type' or 'func_desc' to summarize the functions actions.)

Summary

Function: integer llGetInventoryType( string name );
0.0 Forced Delay
10.0 Energy

Returns an integer

• string name

Returns the type of the inventory name

{

Examples

Deep Notes

Signature

function integer llGetInventoryType( string name );
The correct title of this article is llGetInventoryType. The initial letter is shown capitalized due to technical restrictions.


integer llGetInventoryType( string name);

  • name - The name of an inventory item.

Specification

This function returns the inventory type of the requested inventory item.
If the item does not exist, INVENTORY_NONE is returned.


Caveats

  • Case sensitive

Examples

Helper Functions

<lsl> string InventoryName(string name, integer type) {//finds an item in a case insensitive fashion of the given type and returns its true name.

   integer a = llGetInventoryType(name); 
   if(!~a)//a == INVENTORY_NONE
   {//it should be noted that INVENTORY_NONE == INVENTORY_ALL == -1; which is why '!~a' works.
       string lc_name = llToLower(name);
       a = llGetInventoryNumber(type);
       while(a)
       {//(a = ~-a) is equivalent to --a, but runs faster.
           if(llToLower(name = llGetInventoryName(type, a = ~-a)) == lc_name)
           {//we found a match ^_^
               return name;
           }
       }
   }
   else if((a == type) ^ (!~type))//return name, aslong as a == type or type == INVENTORY_ALL
   {//we already know that a != INVENTORY_NONE, but just incase we use xor instead of or.
       return name;
   }
   return "";//no match ~_~

}

integer InventoryExists(string name, integer type) {//only included to show how this type of check could be done if the value of 'type' is not constant and could be INVENTORY_ALL.

   return (llGetInventoryType(name) == type) ^ (!~type);

}//Since INVENTORY_ALL == INVENTORY_NONE, the extra part on the end is required to invert the result. </lsl>

See Also

Notes