llDetectedTouchUV

From Second Life Wiki
Revision as of 17:23, 24 July 2008 by Strife Onizuka (talk | contribs) (New page: {{LSL_Function/detected|index|TouchFace}}{{LSL_Function |func_id=337|func_sleep=0.0|func_energy=10.0 |mode=pre-release |func=llDetectedTouchFace |return_type=vector|return_text=that contai...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Emblem-important-red.png Pre-release Documentation Warning!

This function is not available yet. This documentation was written prior to its final release so it may not match the final implementation.

Summary

Function: vector llDetectedTouchFace( integer index );
0.0 Forced Delay
10.0 Energy

Returns a vector that contains the u & v face coordinates where the prim was touched (in the x and y vector positions respectively, <u, v, 0.0>).

• integer index Index of detection information

index does not support negative indexes. For the touch category of events only.

Specification

llDetected* functions only work if called from within Detection events (collision, collision_start, collision_end, sensor, touch, touch_start, touch_end) or in functions called by Detection events. They will fail silently and return unusable values if called during other events.

Caveats

  • If index is out of bounds the script continues to execute without an error message.
  • Events that enable the llDetected* functions always return at least one detected item.
    • Detection events are not raised if there is nothing detected.[1]
    • The detection event's items detected parameter is initially never less than 1.[2]

Examples

See Also

Events

•  touch_start
•  touch
•  touch_end

Functions

•  llDetectedLinkNumber

Articles

•  Detected

Deep Notes

Footnotes

  1. ^ The exception is no_sensor but it doesn't enable llDetected* functions.
  2. ^ Like all event parameters, the user can overwrite the initial value.

Signature

function vector llDetectedTouchFace( integer index );