llDetectedTouchST

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Emblem-important-red.png Pre-release Documentation Warning!

This function is not available yet. This documentation was written prior to its final release so it may not match the final implementation.

Summary

Function: vector llDetectedTouchUV( integer index );
0.0 Forced Delay
10.0 Energy

Returns a vector that contains the s & t face coordinates where the prim was touched (in the x and y vector positions respectively, <s, t, 0.0>).

• integer index Index of detection information

index does not support negative indexes. For the touch category of events only.

Specification

llDetected* functions only work if called from within Detection events (collision, collision_start, collision_end, sensor, touch, touch_start, touch_end) or in functions called by Detection events. They will fail silently and return unusable values if called during other events.

Caveats

  • If index is out of bounds the script continues to execute without an error message.
  • Events that enable the llDetected* functions always return at least one detected item.
    • Detection events are not raised if there is nothing detected.[1]
    • The detection event's items detected parameter is initially never less than 1.[2]

Examples

See Also

Events

•  touch_start
•  touch
•  touch_end

Functions

•  llDetectedLinkNumber
•  llDetectedTouchFace
•  llDetectedTouchUV
•  llDetectedTouchPos

Articles

•  Detected

Deep Notes

Footnotes

  1. ^ The exception is no_sensor but it doesn't enable llDetected* functions.
  2. ^ Like all event parameters, the user can overwrite the initial value.

Signature

function vector llDetectedTouchUV( integer index );