User:Fred Gandt/Scripts/Continued 5
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If unsure about how to use these scripts
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All my scripts are written for compilation as MONO
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Free Scripts
(Anchor|Prim Property Scrubber}}
Prim Property Scrubber ( V1 )
Just drop it onto/into the prim you want to clean of a property and choose from the menu which properties to remove either 1 at a time or all at once.
<lsl>// V1 //
key owner;
integer passes = 0;
integer channel;
list properties = ["All",
"Text", "Particles", "TextureAnim", "Sit Target", "Mouselook", "Sit Text", "Touch Text", "Status's"];
RP(integer i) {
++passes; if(i == 1) llSetText("", <0.0,0.0,0.0>, 0.0); else if(i == 2) llParticleSystem([]); // llLinkParticleSystem(-1, []); else if(i == 3) llSetTextureAnim(0, -1, 0, 0, 0.0, 0.0, 1.0); else if(i == 4) llSitTarget(<0.0,0.0,0.0>, <0.0,0.0,0.0,1.0>); else if(i == 5) llForceMouselook(0); else if(i == 6) llSetSitText(""); else if(i == 7) llSetTouchText(""); else if(i == 8) { llSetStatus(14, 1); llSetStatus(251, 0); }
}
RemoveProperty(integer i) {
if(!i) { while(i < 8) RP(++i); RemoveScript(); } else RP(i); if(passes < 8) llDialog(owner, "\nRemove Properties", ["Finished"] + (properties = llListReplaceList(properties, ["-"], i, i)), channel); else RemoveScript();
}
RemoveScript() {
llRemoveInventory(llGetScriptName());
}
default {
state_entry() { owner = llGetOwner(); llListen((channel = (llRound(llFrand(-10000000)) - 100000)), llKey2Name(owner), owner, ""); llDialog(owner, "\nRemove Properties", ["Finished"] + properties, channel); llSetTimerEvent(60.0); } listen(integer chan, string name, key id, string msg) { llSetTimerEvent(60.0); integer index = 0; if((index = llListFindList(properties, [msg])) != -1) { if(msg != "-") RemoveProperty(index); else llDialog(owner, "\nRemove Properties", ["Finished"] + properties, channel); } else if(msg == "Finished") RemoveScript(); } timer() { llOwnerSay("Removing script since you're not using it."); RemoveScript(); }
}</lsl>
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