Difference between revisions of "3D Radar"

From Second Life Wiki
Jump to navigation Jump to search
Line 15: Line 15:
<lsl>
<lsl>
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
// 3D Radar 2.0
// 3D Radar 2.5
// "May 24 2008", "17:33:49"
// "Oct 15 2008", "18:43:28"
// Creator: Jesse Barnett
// Creator: Jesse Barnett
// Released into the Public Domain
// Released into the Public Domain
Line 25: Line 25:
integer list_pos;
integer list_pos;
list key_list;
list key_list;
integer key_chan;//Key channel is generated randomly and passed to the scan ball
integer key_chan; //Key channel is generated randomly and passed to the scan ball
integer die_chan = -9423753;//Hey pick your own channels and be sure to paste them into
integer die_chan = -9423753; //Hey pick your own channels and be sure to paste them into
//the scan balls too!
//the scan balls too!
integer key_rem_chan = -49222879;
integer key_rem_chan = -49222879;
default {
default {
Line 52: Line 52:
for (p = 0; p < iNum; ++p) {
for (p = 0; p < iNum; ++p) {
avKey = llDetectedKey(p);
avKey = llDetectedKey(p);
list_pos = llListFindList(key_list,[avKey]);
list_pos = llListFindList(key_list, (list)avKey);
if (list_pos == -1) {
if (list_pos == -1) {
key_list = (key_list =[]) + key_list +[avKey];
key_list += (list) avKey;
key_chan = (integer) llFrand(-1000000) - 1000000;
key_chan = (integer) llFrand(-1000000) - 1000000;
llRezObject("scan ball", llGetPos(), ZERO_VECTOR, ZERO_ROTATION, key_chan);
llRezObject("scan ball", llGetPos(), ZERO_VECTOR, ZERO_ROTATION, key_chan);
Line 63: Line 63:
}
}
listen(integer c, string name, key id, string msg) {
listen(integer c, string name, key id, string msg) {
string remove_key = msg;
integer r = llListFindList(key_list,[msg]);
integer r = llListFindList(key_list,[remove_key]);
key_list = llDeleteSubList(key_list, r, r);
key_list = llDeleteSubList(key_list, r, r);
}
}
}
}
</lsl>
</lsl>
==Scan Ball Script==
==Scan Ball Script==
Line 75: Line 75:
<lsl>
<lsl>
//////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////
// 3D Radar Ball 2.0
// 3D Radar 2.5
// "May 24 2008", "17:33:35"
// "Oct 15 2008", "18:44:36"
// Creator: Jesse Barnett
// Creator: Jesse Barnett
// Released into the Public Domain
// Released into the Public Domain
Line 105: Line 105:
else {
else {
avKey = (key) msg;
avKey = (key) msg;
avName = llKey2Name(avKey);
llSensorRepeat("", avKey, AGENT, 96, PI, 1.0);
llSensorRepeat("", avKey, AGENT, 96, PI, 1.0);
llListenRemove(avListen);
llListenRemove(avListen);
Line 111: Line 112:
sensor(integer n) {
sensor(integer n) {
avPos = llDetectedPos(0);
avPos = llDetectedPos(0);
integer name = TRUE;
vector avDivPos = (avPos - rPos) / (96 / 1); //Scan range/Radius of large sphere
if (name) {
avName = llDetectedName(0);
name = FALSE;
}
vector avDivPos = (avPos - rPos) * 0.010417; //Scan range/Radius of large sphere
avDistance = (integer) llVecDist(rPos, llDetectedPos(0));
avDistance = (integer) llVecDist(rPos, llDetectedPos(0));
llSetPos(rPos + avDivPos);
llSetPos(rPos + avDivPos);
Line 123: Line 119:
no_sensor() {
no_sensor() {
llRegionSay(key_rem_chan, avKey);
llRegionSay(key_rem_chan, avKey);
llOwnerSay(avName + " is now out of range.");
llDie();
llDie();
}
}

Revision as of 15:47, 15 October 2008

Scripts have been corrected and working properly now

Rezzes a ball for each avatar in range. Each ball tracks it's on AV and displays distance.

Scanner/Rezzer Script

Place this script in a prim along with the scan ball. When touched it will scan the surrounding area and rezz a ball for each avatar.

Suggestion: Create a sphere with a diameter of 2 meters. Set transparency about 60. Create another sphere about 0.05 diameter, color a dark color and put it in the center of the large prim. Select small prim 1st and then large prim and link them. This will give you a center point to reference. The scan ball script is set to scan for it's avatar to a range of 96 meters.

This formula: vector avDivPos = (avPos - rPos) * 0.010417; Takes the (avatars position - position of scanner) & multiplies by (radius of the distance you want the balls to go(2 meter sphere = 1 meter radius)/scan range(96meters)):

1/96 = approximately 0.010417.

<lsl> ////////////////////////////////////////////////////////////////////////////////////////////////////// // 3D Radar 2.5 // "Oct 15 2008", "18:43:28" // Creator: Jesse Barnett // Released into the Public Domain //////////////////////////////////////////////////////////////////////////////////////////////////////

integer Scan = TRUE; string avKey; integer list_pos; list key_list; integer key_chan; //Key channel is generated randomly and passed to the scan ball integer die_chan = -9423753; //Hey pick your own channels and be sure to paste them into //the scan balls too! integer key_rem_chan = -49222879; default { state_entry() { llSetObjectName("3D Radar"); } touch_start(integer total_number) { if (Scan) { llSensorRepeat("", "", AGENT, 96, PI, 1); key_list =[]; llListen(key_rem_chan, "", "", ""); llOwnerSay("on"); Scan = FALSE; } else { llSensorRemove(); llRegionSay(die_chan, "die"); llOwnerSay("off"); Scan = TRUE; } } sensor(integer iNum) { integer p = 0; for (p = 0; p < iNum; ++p) { avKey = llDetectedKey(p); list_pos = llListFindList(key_list, (list)avKey); if (list_pos == -1) { key_list += (list) avKey; key_chan = (integer) llFrand(-1000000) - 1000000; llRezObject("scan ball", llGetPos(), ZERO_VECTOR, ZERO_ROTATION, key_chan); llSleep(.25); llRegionSay(key_chan, avKey); } } } listen(integer c, string name, key id, string msg) { integer r = llListFindList(key_list,[msg]); key_list = llDeleteSubList(key_list, r, r); } }

</lsl>

Scan Ball Script

Place this script in a prim and then place the prim into the inventory of the Scanner/Rezzer. It will automatically name itself.

Suggestion; Create a sphere prim of 0.05 diameter with glow set about .80. <lsl> ////////////////////////////////////////////////////////////////////////////////////////////////////// // 3D Radar 2.5 // "Oct 15 2008", "18:44:36" // Creator: Jesse Barnett // Released into the Public Domain //////////////////////////////////////////////////////////////////////////////////////////////////////

string avName; integer avDistance; key avKey; integer avListen; integer key_chan; integer die_chan = -9423753; integer key_rem_chan = -49222879; vector avPos; vector rPos; default { state_entry() { llSetObjectName("scan ball"); } on_rez(integer start_param) { rPos = llGetPos(); key_chan = start_param; llListen(die_chan, "", "", ""); avListen = llListen(key_chan, "", "", ""); } listen(integer c, string n, key id, string msg) { if (c == die_chan) llDie(); else { avKey = (key) msg; avName = llKey2Name(avKey); llSensorRepeat("", avKey, AGENT, 96, PI, 1.0); llListenRemove(avListen); } } sensor(integer n) { avPos = llDetectedPos(0); vector avDivPos = (avPos - rPos) / (96 / 1); //Scan range/Radius of large sphere avDistance = (integer) llVecDist(rPos, llDetectedPos(0)); llSetPos(rPos + avDivPos); llSetText(avName + "[" + (string) avDistance + "]", <1, 1, 1 >, 1); } no_sensor() { llRegionSay(key_rem_chan, avKey); llDie(); } } </lsl>