GenericMessage
Message Layout
{ GenericMessage Low NotTrusted Zerocoded { AgentData Single { AgentID LLUUID } { SessionID LLUUID } { TransactionID LLUUID } } { MethodData Single { Method Variable 1 } { Invoice LLUUID } } { ParamList Variable { Parameter Variable 1 } } }
Usage and Notes
Generic messages are used for short client/simulator communication through strings. These appear to have been used for only a very small number of situations where creating a new packet was avoided.(?)
Client sends this message for the following things:
Use | Raw Method String | ParamList |
---|---|---|
Requesting avatar notes | avatarnotesrequest | Avatar ID |
Requesting avatar picks | avatarpicksrequest | Avatar ID |
Requesting avatar classifieds | avatarclassifiedsrequest | Avatar ID |
Requesting avatar textures | avatartexturesrequest | Avatar ID |
Requesting pick info | pickinforequest | Creator ID, Pick ID |
Setting autopilot target | autopilot | Global X, Global Y, Z |
Dumping list of temporary assets to simulator log (Gods only) | dumptempassetdata | List of avatar ID |
Clearing dumped list of temporary assets from simulator log (Gods only) | cleartempassetdata | |
Request online notifications resend | requestonlinenotification | List of avatar ID |
Client will process the following messages.
Use | Raw Method String |
---|---|
Setting the mute list as loaded(possibly clears it) | emptymutelist |
Clickthrough details for a classified | classifiedclickthrough |