Difference between revisions of "Get source and compile"

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== Getting the source ==
== Getting the source ==


The Second Life source code can be downloaded from our Subversion repository at
The Second Life source code can be downloaded from here:


https://www.lindenlab.dreamhosters.com/svn/linden/release/
https://wiki.secondlife.com/static/2006/slviewer-2006-12-13.tar.gz
(not here yet, but that's my proposal...)


You can download the files using your web browser, but it is recommended that you use a Subversion Client
To understand what you are looking at after you get the code, see [[viewer source]].
You can download a command line client for most operating systems at the Subversion [http://subversion.tigris.org/ web site].  If you are more comfortable with Graphical interfaces, you can also use [http://tortoisesvn.net/ TortoiseSVN], or [http://rapidsvn.tigris.org/ RapidSVN]


== Compiling ==


Get a Subversion account from [[User:Rob Linden|Rob Linden]] and check out using the following command
Per platform instructions are available for the following platforms:
 
* [[Compiling the viewer (MS Windows)|Microsoft Windows]]
svn co https://www.lindenlab.dreamhosters.com/svn/linden/release/
* [[Compiling the viewer (Mac OS X)|Mac OS X]]
 
*  [[Compiling the viewer (Linux)|Linux]]
 
To understand what you are looking at after you check out the code, see [[viewer source]].
 
== Setting up the development environment w/libraries ==
 
=== Windows ===
==== Development Environment ====
The following dev environment is what LL uses for Windows development.  There is no reason that the Second Life viewer can not be built using other enviroments, but it will take some extra work.  We should soon have instructions for building the viewer using Microsoft's Visual Studio .NET 2005 Express, which at the time of writing, was freely available.
 
* Visual Studio .NET 2003 Professional
** [http://www.microsoft.com/downloads/details.aspx?familyid=0BAF2B35-C656-4969-ACE8-E4C0C0716ADB&displaylang=en Microsoft Platform SDK]
** NEED NEWER DIRECTX [http://www.microsoft.com/downloads/details.aspx?FamilyID=9216652f-51e0-402e-b7b5-feb68d00f298&displaylang=en DirectX 9.0 SDK Update (Summer 2003)]
** Set up the project globals:
*** Start Visual C++
*** Go to Tools/Options/Projects/VC++ Directories
*** Make sure that the '''includes''' and '''libraries''' paths have the DirectX SDK paths first, then the Platform SDK paths, and then the Visual C++ paths.
* [http://www.activestate.com/Products/ActivePython/?mp=1 ActivePython 2.3x]
* [http://www.activestate.com/Products/ActivePerl/?mp=1 ActivePerl]
* [http://www.cygwin.com/ Cygwin]
** When you run the cygwin setup utility make sure you have selected to install patchutil, flex, and bison (all located under "devel").
 
==== Libraries ====
In the source directory, there are several empty placeholder folders for libraries which the Second Life viewer relies upon, but which Linden Lab can not ship the source. This section describes how to acquire the code, and how to install it. It is a good idea to install in order, as some libraries will rely on previous installs (ie, libcurl needs opensll and zlib).
 
*DLLs
** xul.dll - build moz?
** js3250.dll
** nspr4.dll
** plc4.dll
** plds4.dll
** smime2.dll
** nss3.dll
** softokn3.dll
** ssl3.dll
** those are all the moz
** fmod.dll
** freetype6.dll
** zlib1.dll
 
 
===== Boost =====
* Download & extract [http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041 Boost] source for win32.
* Copy the "boost_X_XX_X\boost" folder to "libraries\include\".
* Run "boost_X_XX_X\tools\build\jam_src\build".
* Copy "boost_X_XX_X\tools\build\jam_src\bin.ntx86\bjam.exe" to "boost_X_XX_X\".
* Using the command prompt, build the static libraries:
** cd linden\libraries\boost-X_XX_X\
** set PYTHON_ROOT=C:\Python23
** set PYTHON_VERSION=2.3
** bjam stage
* copy "boost_X_XX_X\stage\lib\libboost_python-vc71-mt.lib" to "\libraries\i686-win32\lib_release\"
* copy "boost_X_XX_X\stage\lib\libboost_python-vc71-mt-gd.lib" to "\libraries\i686-win32\lib_release\libboost_python-vc71-mt.lib"
* copy "boost_X_XX_X\stage\lib\libboost_regex-vc71-mt-s.lib" to "\libraries\i686-win32\lib_release\"
* copy "boost_X_XX_X\stage\lib\libboost_regex-vc71-mt-sgd.lib" to "\libraries\i686-win32\lib_release\libboost_regex-vc71-mt-s.lib"
 
===== Expat =====
* Download and run [http://sourceforge.net/project/showfiles.php?group_id=10127 Expat Win32 Binary]
* copy "Expat-X.X.X\Source\lib\expat.h" to "libraries\include\expat\".
* copy "Expat-X.X.X\Source\lib\expat_external.h" to "libraries\include\expat\".
* copy "Expat-X.X.X\StaticLibs\libexpatMT.lib" to "libraries\i686-win32\lib_release\".
* copy "Expat-X.X.X\StaticLibs\libexpatMT.lib" to "libraries\i686-win32\lib_debug\".
 
===== ZLib =====
* Download & extract [http://www.zlib.net/ Zlib]
* copy "zlibXXX\zlib.h" to "libraries\include\zlib\".
* copy "zlibXXX\zconf.h" to "libraries\include\zlib\".
* Using the command prompt, build the static libraries:
** "C:\Program Files\Microsoft Visual Studio .net 2003\Common7\Tools\vsvars32.bat"
** cd %ZLIB_FOLDER%
** nmake -f win32/Makefile.msc
* copy "zlibXXX\zlib.lib" to "libraries\i686-win32\lib_release\".
* copy "zlibXXX\zlib.lib" to "libraries\i686-win32\lib_debug\".
 
===== Apache Portable Runtime =====
* Take out XML dependancies, move expat headers!!!!
* Download & extract [http://apr.apache.org/download.cgi apr, apr-util, and apr-iconv].
* For simplicity  place all three in a parallel directory structure, and rename the directories:
** C:\work\apr\
** C:\work\apr-iconv\
** C:\work\apr-util\
* Open the "\apr-util\aprutil.dsp" project in VS2003.
* For the apr, apr-util & aper-iconv projects, change the Runtime Library from Multi-threaded DLL to Multi-threaded:
** Right click each project in the Solution Explorer, choose properties.
** In the C/C++ folder, choose Code Generation.
** Change the Runtime Library to Muli-threaded.
** Repeat for both debug and release.
* Remove the apr-util's dependency on xml:
** Right click the apr-util project, and choose dependencies.
** Uncheck xml.
** Right click the xml project in the Solution Explorer.
** Choose Remove.
* copy "Expat-X.X.X\Source\lib\expat.h" to "apr\apr-util\xml".
* copy "Expat-X.X.X\Source\lib\expat_external.h" to "apr\apr-util\xml\".
* Build Solution for Debug, and build solution for release.
* copy "\apr-util\LibR\aprutil-1.lib" to "libraries\i686-win32\lib_release".
* copy "\apr-util\LibR\aprutil_src.pdb" to "libraries\i686-win32\lib_release".
* copy "\apr\LibR\apr-1.lib" to "libraries\i686-win32\lib_release".
* copy "\apr\LibR\apr_src.pdb" to "libraries\i686-win32\lib_release".
* copy "\apr-util\LibD\aprutil-1.lib" to "libraries\i686-win32\lib_debug".
* copy "\apr-util\LibD\aprutil_src.pdb" to "libraries\i686-win32\lib_debug".
* copy "\apr\LibD\apr-1.lib" to "libraries\i686-win32\lib_debug".
* copy "\apr\LibD\apr_src.pdb" to "libraries\i686-win32\lib_debug".
* copy header files:
** copy the contents of "apr\include" to "libraries\i686-win32\include\apr-1".
** in "libraries\i686-win32\include\apr-1\arch\" only the "win32" dir and "apr_private_common.h" are required.
** copy the contents of "apr-util\include" to "libraries\i686-win32\include\apr-1".
 
===== Freetype =====
* Download and run [http://gnuwin32.sourceforge.net/packages/freetype.htm FreeType for Windows].
* copy the contents of "GnuWin32\include\freetype2\freetype" into "\libraries\include\freetype"
* copy "GnuWin32\libfreetype.lib" to "libraries\i686-win32\lib_release".
* copy "GnuWin32\libfreetype.lib" to "libraries\i686-win32\lib_debug".
* copy "GnuWin32\include\ft2build.h" to "libraries\include".
 
===== gl =====
* Download [http://oss.sgi.com/projects/ogl-sample/sdk.html glext.h, glxext.h, and wglext.h]
* Copy them to "libraries\i686-win32\include\GL"
* WE PACK THE REST
 
===== OpenSSL =====
* Download and extract
* Using the command prompt, build the static libraries:
** cd %PATH%
** perl Configure VC-WIN32
** ms\do_masm
* Edit openssl-X.X.Xy\ms\nt.mak
** Change /MD to /MT in CFLAGS
* back in the command prompt:
** nmake -f ms\nt.mak
** copy all the ".lib" files from "openssl-X.X.Xy\out32" to "libraries\i686-win32\lib_release"
 
===== cURL =====
* Download & extract the [http://curl.haxx.se/download.html curl source].
* Edit "curl-X.XX.X\lib\Makefile.vc6"
** Change OPENSSL_PATH to ../../../openssl-<version>
** Change the ZLIB_PATH to ../../../zlib-<version>/src
** Change RTLIB to /MT
** Change RTLIBD to /MTd
* Using the command prompt, build the static libraries:
** "C:\Program Files\Microsoft Visual Studio .net 2003\Common7\Tools\vsvars32.bat"
** cd %PATH%\lib\
** nmake /f Makefile.vc6 CFG=release-ssl-zlib
** Copy "curl-X.XX.X\lib\release-ssl-zlib\libcurl.lib" to "libraries\i686-win32\lib_debug"
** Copy "curl-X.XX.X\lib\release-ssl-zlib\libcurl.lib" to "libraries\i686-win32\lib_release"
** Copy all the header files in "curl-X.XX.X\include\curl" to "libraries\include\curl"
 
===== XMLRPC-epi =====
* WE SHOULD SHIP THIS
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
** Open "libogg-X.X.X\win32\ogg_static.dsp" in visual studio.
** Build both debug and release solutions.
** Copy "libogg-X.X.X\include\ogg" into "libvorbis-X.X.X\include"
** Copy "libogg-X.X.X\include\ogg\ogg.h" to "libraries\include\ogg"
** Copy "libogg-X.X.X\include\ogg\os_types.h" to "libraries\include\ogg"
** Copy "libogg-X.X.X\win32\Static_Release\ogg_static.lib" to "libraries\i686-win32\lib_release"
** Copy "libogg-X.X.X\win32\Static_Debug\ogg_static_d.lib" to "libraries\i686-win32\lib_debug\ogg_static.lib"
* Build & copy libvorbis:
** Build release & debug "libvorbis-X.X.X\win32\vorbis_static.dsp"
** Build release & debug "libvorbis-X.X.X\win32\vorbisfile_static.dsp"
** Build release & debug "libvorbis-X.X.X\win32\vorbisenc_static.dsp"
** copy "libvorbis-X.X.X\include\vorbis\codec.h" to "libraries\include\vorbis"
** copy "libvorbis-X.X.X\include\vorbis\vorbisfile.h" to "libraries\include\vorbis"
** copy "libvorbis-X.X.X\include\vorbis\vorbisenc.h" to "libraries\include\vorbis"
** copy "libvorbis-1.1.2\win32\Vorbis_Static_Release\vorbis_static.lib" to "libraries\i686-win32\lib_release"
** copy "libvorbis-1.1.2\win32\VorbisEnc_Static_Release\vorbisenc_static.lib" to "libraries\i686-win32\lib_release"
** copy "libvorbis-1.1.2\win32\VorbisFile_Static_Release\vorbisfile_static.lib" to "libraries\i686-win32\lib_release"
** copy "libvorbis-1.1.2\win32\Vorbis_Static_Debug\vorbis_static_d.lib" to "libraries\i686-win32\lib_debug\vorbis_static.lib"
** copy "libvorbis-1.1.2\win32\VorbisEnc_Static_Debug\vorbisenc_static_d.lib" to "libraries\i686-win32\lib_debug\vorbisenc_static.lib"
** copy "libvorbis-1.1.2\win32\VorbisFile_Static_Debug\vorbisfile_static_d.lib" to "libraries\i686-win32\lib_debug\vorbisfile_static.lib"
 
===== JPEGlib =====
* Download & extract [http://www.ijg.org/ jpeglib].
* Copy "jpegsr6\jpeg-6b\makefile.vc" to the file "jpegsr6\jpeg-6b\Makefile"
* Copy "jpegsr6\jpeg-6b\jconfig.vc" to "jpegsr6\jpeg-6b\jconfig.h"
* At the command prompt:
** "C:\Program Files\Microsoft Visual Studio .net 2003\Common7\Tools\vsvars32.bat"
** cd %ZLIB_FOLDER%
** nmake -f Makefile
* copy "jconfig.h", "jerror.h", "jmorecfg.h", "jpeglib.h", and "jinclude.h" from * to "libraries\include\jpeglib"
* copy "jpegsr6\jpeg-6b\libjpeg.lib" to "libraries\i686-win32\lib_release"
* copy "jpegsr6\jpeg-6b\libjpeg.lib" to "libraries\i686-win32\lib_debug"
* [[Patch jpeglib]]
* RENAME??
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== MKS =====
* need to seperate this from the build?
 
===== Quicktime =====
* Download & install the [http://developer.apple.com/quicktime/download/ Quicktime SDK for Windows]
* Copy "QuicktimeSDK\Libraries\QTMLClient.lib" to "\libraries\i686-win32\lib_release".
* Copy "QuicktimeSDK\Libraries\QTMLClient.lib" to "\libraries\i686-win32\lib_debug".
* Copy the contents of "QuicktimeSDK\CIncludes" into "\libraries\include\quicktime".
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
* might need to compile by hand
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
* Errors in test?
 
===== Mozilla =====
* We need to ship llmozlib.h and llmozlib.lib
* Is there an easier way to get the .dll's then building mozilla?
 
=== MacOS ===
==== Development Environment ====
We use XCode 2.3 for building on Macintosh computers. For simplicity, we suggest installing everything from the mpkg.
 
==== Installing Libraries ====
We recommend creating a separate third party library directory named 'lindenlib' on the same level as the 'linden' tree in your directory structure. Download, unpack, and build from there and copy the files specified to their final location.
 
Most of the libs built here are architecture specific, so these instructions will refer to <em>$PLATFORM</em> to denote that. You can set an environment variable to make it so copy & paste from these instructions will work:
<pre>
$ PLATFORM=`uname -p`-darwin
</pre>
===== Boost =====
Download & extract [http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041 Boost] source.
The viewer does not link to the boost libraries, so much of this is not necessary. You can simply copy the header files if you have problems getting the boost package to build.
====== Copy the Headers ======
<pre>
$ cp -r lindenlib/boost-1.33.0/boost linden/libraries/include/boost
</pre>
====== Build Boost.Jam ======
<pre>
$ cd boost-1.33.0/tools/build/jam_src
$ ./build.sh
$ cp bin.macosxppc/bjam ../../..
</pre>
====== Build Boost ======
<pre>
$ cd boost-1.33.0/libs
$ export PYTHON_ROOT=/System/Library/Frameworks/Python.framework/Versions/2.3/
$ export PYTHON_VERSION=2.3
$ ./bjam stage
</pre>
====== Copy the Libraries ======
Assuming you are running on a powerpc mac, this will work. If you are working from an intel mac, replace PLATFORM with 'i386-darwin'.
<pre>
$ cd boost-1.33.0
$ export PLATFORM=powerpc-darwin
$ cp src/stage/lib/libboost_python-gcc.a \
libraries/$PLATFORM/lib_release
$ cp src/stage/lib/libboost_python-gcc-d.a \
libraries/$PLATFORM/lib_debug/libboost_python-gcc.a
$ cp src/stage/lib/libboost_python-gcc-mt.a \
libraries/$PLATFORM/lib_release
$ cp src/stage/lib/libboost_python-gcc-mt-d.a \
libraries/$PLATFORM/lib_debug/libboost_python-gcc-mt.a
$ cp src/stage/lib/libboost_regex-gcc.a \
libraries/$PLATFORM/lib_release
$ cp src/stage/lib/libboost_regex-gcc-d.a \
libraries/$PLATFORM/lib_debug/libboost_regex-gcc.a
$ cp src/stage/lib/libboost_regex-gcc-mt.a \
libraries/$PLATFORM/lib_release
$ cp src/stage/lib/libboost_regex-gcc-mt-d.a \
libraries/$PLATFORM/lib_debug/libboost_regex-gcc-mt.a
</pre>
 
===== Apache Portable Runtime =====
* Download & extract [http://apr.apache.org/download.cgi apr and apr-util].
* Build and install the headers and lib files using a terminal.
<pre>
$ cd lindenlib/apr-1.2.8
$ ./configure --disable-shared --disable-lfs --prefix=/tmp/apr
$ make
$ make install
$ cd ../..
$ cp -pR /tmp/apr/include/apr-1 linden/libraries/$PLATFORM/include
$ cp /tmp/apr/lib/libapr-1.a linden/libraries/$PLATFORM/lib_release
$ cp /tmp/apr/lib/libapr-1.a linden/libraries/$PLATFORM/lib_debug
 
$ cd lindenlib/apr-util-1.2.8
$ ./configure --disable-shared --disable-lfs --with-apr=/tmp/apr --prefix=/tmp/apr-util
$ make
$ make install
$ cd ../..
$ cp -pR /tmp/apr-util/include/apr-1 linden/libraries/$PLATFORM/include
$ cp /tmp/apr-util/lib/*.a linden/libraries/$PLATFORM/lib_release
$ cp /tmp/apr-util/lib/*.a linden/libraries/$PLATFORM/lib_debug
</pre>
 
===== Expat =====
* Download extract the 1.95.8 version of [http://sourceforge.net/projects/expat/ expat].
* Build and install the library
<pre>
$ cd expat-1.95.8
$ ./configure --prefix=/tmp/expat
$ make
$ make install
$ cd ../..
$ cp -pR /tmp/expat/include linden/libraries/include/expat
$ cp -p /tmp/expat/lib/libexpat.a linden/libraries/$PLATFORM/lib_release
$ cp -p /tmp/expat/lib/libexpat.a linden/libraries/$PLATFORM/lib_debug
</pre>
 
===== Freetype =====
* Download and extract [http://freetype.sourceforge.net/download.html#stable FreeType].
* Build and install the FreeType library:
<pre>
$ cd freetype-2.2.1
$ ./configure --prefix=/tmp/freetype
$ make
$ make install
$ cd ../..
$ cp -pR /tmp/freetype/include/freetype2/freetype linden/libraries/include
$ cp -p /tmp/freetype/lib/libfreetype.a linden/libraries/$PLATFORM/lib_release
$ cp -p /tmp/freetype/lib/libfreetype.a linden/libraries/$PLATFORM/lib_debug
</pre>
 
===== OpenGL Extensions =====
* Download [http://oss.sgi.com/projects/ogl-sample/sdk.html glext.h, glxext.h, and wglext.h]
* Copy them to linden/libraries/include/GL
 
===== XMLRPC-epi =====
* Download a source package for [http://xmlrpc-epi.sourceforge.net/ xmlrpc-epi].
* Apply patch 1 and 2 from the instructions in [[patch xmlrpc-epi]].
* Configure the project:
<pre>
cd xmlrpc-epi-0.51
./configure --disable-shared --prefix=/tmp/xmlrpc-epi
</pre>
* Apply patch 3 from the instructions in [[patch xmlrpc-epi]].
* Finish the removal of expat, build, and install
<pre>
$ rm -rf expat
$ mkdir expat
$ cp /tmp/expat/include/* expat
$ make
$ make install
$ cd ../..
$ cp -pR /tmp/xmlrpc-epi/include linden/libraries/include/xmlrpc-epi
$ cp -p /tmp/xmlrpc-epi/lib/libxmlrpc.a linden/libraries/$PLATFORM/lib_release
$ cp -p /tmp/xmlrpc-epi/lib/libxmlrpc.a linden/libraries/$PLATFORM/lib_debug
</pre>
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
<pre>
$ cd libogg-1.1.3
$ ./configure --prefix=/tmp/ogg
$ make
$ make install
$ cd ../..
$ cp -pR /tmp/ogg/include/ogg linden/libraries/include
$ cp -p /tmp/ogg/lib/libogg.a linden/libraries/$PLATFORM/lib_debug
$ cp -p /tmp/ogg/lib/libogg.a linden/libraries/$PLATFORM/lib_release
</pre>
* Build & copy libvorbis:
<pre>
$ cd libvorbis-1.1.2
$ ./configure --prefix=/tmp/vorbis --with-ogg=/tmp/ogg
$ make
$ make install
$ ../..
$ cp -pR /tmp/vorbis/include/vorbis linden/libraries/include
$ cp -p /tmp/vorbis/lib/libvorbis*.a linden/libraries/$PLATFORM/lib_debug
$ cp -p /tmp/vorbis/lib/libvorbis*.a linden/libraries/$PLATFORM/lib_release
</pre>
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 programmers api for macintosh].
* Copy the extracted files
<pre>
$ cp -p fmodapi375win/api/inc/*.h linden/libraries/include
$ cp -p fmodapi375win/api/lib/libfmod.a linden/libraries/powerpc-darwin/lib_debug
$ cp -p fmodapi375win/api/lib/libfmod.a linden/libraries/powerpc-darwin/lib_release
$ cp -p fmodapi375win/api/lib/libfmodx86.a linden/libraries/i386-darwin/lib_debug
$ cp -p fmodapi375win/api/lib/libfmodx86.a linden/libraries/i386-darwin/lib_release
</pre>
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg] source.
* Copy the [[make openjpeg|linden openjpeg makefiles]] into the openjpeg source top level directory. We have to do this to maintain 10.3.9 compatibility.
* Build and install the library
<pre>
$ mkdir ../../linden/libraries/include/openjpeg
$ cp -p libopenjpeg/openjpeg.h ../../linden/libraries/include/openjpeg
$ make -f Makefile-i386.ppc libopenjpeg.a
$ cp libopenjpeg.a ../../linden/libraries/ppc-darwin/lib_debug
$ cp libopenjpeg.a ../../linden/libraries/ppc-darwin/lib_release
$ make -f Makefile-i386.ppc clean
$ make -f Makefile-i386.osx libopenjpeg.a
$ cp libopenjpeg.a ../../linden/libraries/i386-darwin/lib_debug
$ cp libopenjpeg.a ../../linden/libraries/i386-darwin/lib_release
</pre>
 
===== TUT =====
* Download [http://tut-framework.sourceforge.net/download/ tut] into lindenlib
* Move it into a sub-directory, extract, and copy the headers
<pre>
$ mkdir tut
$ mv TUT-2006-11-04.tar.gz tut
$ cd tut
$ tar xvzf TUT-2006-11-04.tar.gz
$ cd ../..
$ mkdir linden/libraries/include/tut
$ cp -p lindenlib/tut/tut.h lindenlib/tut/tut_reporter.h lindenlib/tut/tut_restartable.h linden/libraries/include/tut
</pre>
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Freetype =====
* Download and run [http://gnuwin32.sourceforge.net/packages/freetype.htm FreeType for Windows].
* copy the contents of "GnuWin32\include\freetype2\freetype" into "\libraries\include\freetype"
 
===== gl =====
* Download [http://oss.sgi.com/projects/ogl-sample/sdk.html glext.h, glxext.h, and wglext.h]
* Copy them to "libraries\i686-win32\include\GL"
* WE PACK THE REST
 
===== XMLRPC-epi =====
* WE SHOULD SHIP THIS
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND. If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Freetype =====
* Download and run [http://gnuwin32.sourceforge.net/packages/freetype.htm FreeType for Windows].
* copy the contents of "GnuWin32\include\freetype2\freetype" into "\libraries\include\freetype"
 
===== gl =====
* Download [http://oss.sgi.com/projects/ogl-sample/sdk.html glext.h, glxext.h, and wglext.h]
* Copy them to "libraries\i686-win32\include\GL"
* WE PACK THE REST
 
===== XMLRPC-epi =====
* WE SHOULD SHIP THIS
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Freetype =====
* Download and run [http://gnuwin32.sourceforge.net/packages/freetype.htm FreeType for Windows].
* copy the contents of "GnuWin32\include\freetype2\freetype" into "\libraries\include\freetype"
 
===== gl =====
* Download [http://oss.sgi.com/projects/ogl-sample/sdk.html glext.h, glxext.h, and wglext.h]
* Copy them to "libraries\i686-win32\include\GL"
* WE PACK THE REST
 
===== XMLRPC-epi =====
* WE SHOULD SHIP THIS
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.
 
===== Freetype =====
* Download and run [http://gnuwin32.sourceforge.net/packages/freetype.htm FreeType for Windows].
* copy the contents of "GnuWin32\include\freetype2\freetype" into "\libraries\include\freetype"
 
===== gl =====
* Download [http://oss.sgi.com/projects/ogl-sample/sdk.html glext.h, glxext.h, and wglext.h]
* Copy them to "libraries\i686-win32\include\GL"
* WE PACK THE REST
 
===== XMLRPC-epi =====
* WE SHOULD SHIP THIS
 
===== Vorbis & Ogg =====
* Download & extract [http://www.xiph.org/downloads/ libvorbis].
* Download & extract [http://www.xiph.org/downloads/ libogg].
* Build & copy libogg first:
 
===== Fmod =====
* Download & extract [http://www.fmod.org/ifmoddownload.html fmod 3.75 api for win32].
* Copy "fmodapi375win\api\inc\fmod.h" to "libraries\include"
* Copy "fmodapi375win\api\inc\fmod_errors.h" to "libraries\include"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_release"
* Copy "fmodapi375win\api\lib\fmodvc.lib" to "libraries\i686-win32\lib_debug"
 
===== OpenJPEG =====
* Download and extract [http://www.openjpeg.org/index.php?menu=download openjpeg for win32].
* Copy "openjpeg10_win32\openjpeg.h" to ""\libraries\include\openjpeg"
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_release".
* Copy "openjpeg10_win32\LibOpenJPEG.lib" to "\libraries\i686-win32\lib_debug".
 
===== TUT =====
* Download and extract [http://tut-framework.sourceforge.net/download/ tut]
* Copy "tut.h", "tut_reporter.h", and "tut_restartable.h" to "libraries\include\tut"
 
===== Mozilla =====
* looks like these were written by us
* Download and extract [ftp://ftp.mozilla.org/pub/mozilla.org/mozilla/libraries/win32/ static]?
* uh oh
 
== Platform notes ==
 
=== Linux ===
 
==== Ubuntu build notes ====
 
Ubuntu 5.10 and higher uses a newer version of libc6 with a bug fix that breaks our codebase.
If you see errors of the form:
<code>
    obj_dat.c:(.text+0x857): undefined reference to `__ctype_b'
</code>
...when you try to build our codebase then you need to enable the CTYPE_WORKAROUND.  If you use 'make' or 'dmake', add the
following lines to your ~/.bashrc file:
<code>
    export SIMULATOR_CPPFLAGS="-DCTYPE_WORKAROUND"
    export RPCSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export DATASERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export USERSERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
    export TEST_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
If you use 'scons', add the follow line to your ~/.bashrc file:
<code>
    export SERVER_CPPFLAGS="-DCTYPE_WORKAROUND"
</code>
Source your ~/.bashrc, or open a new terminal, and build again.

Revision as of 23:22, 12 December 2006


Even if you don't plan to develop, just the act of downloading and compiling can uncover problems. If the version you download doesn't build on your platform, file a bug.

Getting the source

The Second Life source code can be downloaded from here:

https://wiki.secondlife.com/static/2006/slviewer-2006-12-13.tar.gz (not here yet, but that's my proposal...)

To understand what you are looking at after you get the code, see viewer source.

Compiling

Per platform instructions are available for the following platforms: