Difference between revisions of "LlGetObjectMass"

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|constants
|constants
|examples=
|examples=
Avatar mass is not a constant of 1.954922 Lindens.  Avatar mass as of Second Life Server 1.18.6.76747 server code is now dynamic and relative to the Avatar's size/shape.  *Note* Attached objects still does not effect one's avatar mass.  - 1/12/08 -
Avatar mass is not a constant of 1.954922 Lindens.  Avatar mass as of Second Life Server 1.18.6.76747 server code is now dynamic and relative to the Avatar's size/shape.  *Note* Attached objects still do not effect avatar mass.  - 1/12/08 -
<pre>
<lsl>default
default
{
{
     touch(integer n)
     touch(integer n)
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         llSay(0, llDetectedName(0) + " your mass is " + (string)llGetObjectMass( llDetectedKey(0)) + " Lindens.");
         llSay(0, llDetectedName(0) + " your mass is " + (string)llGetObjectMass( llDetectedKey(0)) + " Lindens.");
     }
     }
}//Anylyn Hax 15:02, 28 July 2007 (PDT)
}//Anylyn Hax 15:02, 28 July 2007 (PDT)</lsl>
</pre>
Mass [m] is the quantity of materia that a avatar has inside itself, and is expressed in Kg (Kilogramms).
Mass [m] is the quantity of materia that a avatar has inside itself, and is expressed in Kg (Kilogramms).
The Weight [G] is a Force, expressed in N (Newtons), and it is m * g, where g is the the gravitational atraction (g = 9.81 on Earth).
The Weight [G] is a Force, expressed in N (Newtons), and it is m * g, where g is the the gravitational atraction (g = 9.81 on Earth).
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|also_events
|also_events
|also_articles
|also_articles
|history=Prior to server code version 1.18.6.76747 avatar mass was fixed at 1.954922 Lindens.
|notes
|notes
|cat1=Object
|cat1=Object

Revision as of 05:03, 12 January 2008

Summary

Function: float llGetObjectMass( key id );

Returns a float that is the mass of id

• key id Avatar or object in the sim

Caveats

  • Returns zero if id is not found in the sim.
All Issues ~ Search JIRA for related Bugs

Examples

Avatar mass is not a constant of 1.954922 Lindens. Avatar mass as of Second Life Server 1.18.6.76747 server code is now dynamic and relative to the Avatar's size/shape. *Note* Attached objects still do not effect avatar mass. - 1/12/08 - <lsl>default {

   touch(integer n)
   {
       llSay(0, llDetectedName(0) + " your mass is " + (string)llGetObjectMass( llDetectedKey(0)) + " Lindens.");
   }

}//Anylyn Hax 15:02, 28 July 2007 (PDT)</lsl> Mass [m] is the quantity of materia that a avatar has inside itself, and is expressed in Kg (Kilogramms).

The Weight [G] is a Force, expressed in N (Newtons), and it is m * g, where g is the the gravitational atraction (g = 9.81 on Earth).

See Also

Functions

•  llGetMass Gets the current object mass.

Deep Notes

History

Prior to server code version 1.18.6.76747 avatar mass was fixed at 1.954922 Lindens.

Search JIRA for related Issues

Signature

function float llGetObjectMass( key id );