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SummaryFunction: vector llGroundSlope( vector offset );
Returns a vector that is the ground slope below the object position + offset
|• vector||offset||–||offset relative to the prim's position and expressed in local coordinates|
The requested position needs to be in the same region. Only the x and y coordinates in offset are important, the z component is ignored.
|•||llGround||–||Gets the ground height|
|•||llGroundContour||–||Gets the ground contour|
|•||llGroundNormal||–||Gets the ground normal|
- llGroundSlope Added in SL 0.9.0
- ^ Early release notes were not very accurate or thorough, they sometimes included information about features added in previous releases or failed to include information about features added in that release.
function vector llGroundSlope( vector offset );