Difference between revisions of "LlMoveToTarget"

From Second Life Wiki
Jump to navigation Jump to search
Line 2: Line 2:
|func_id=70|func_sleep=0.0|func_energy=10.0
|func_id=70|func_sleep=0.0|func_energy=10.0
|func=llMoveToTarget|p1_type=vector|p1_name=target|p2_type=float|p2_name=tau
|func=llMoveToTarget|p1_type=vector|p1_name=target|p2_type=float|p2_name=tau
|func_footnote
|func_footnote=To stop the object from maintaining the '''target''' positions use {{LSLG|llStopMoveToTarget}}
|func_desc=Critically damp to '''target''' in '''tau''' seconds (if the script is physical)
|func_desc=Critically damp to '''target''' in '''tau''' seconds (if the script is physical)
|return_text
|return_text
Line 10: Line 10:
|examples
|examples
|helpers
|helpers
|also_functions
|also_functions=*{{LSLG|llStopMoveToTarget}}
|also_tests
|also_tests
|also_events
|also_events

Revision as of 12:46, 21 February 2007