Difference between revisions of "LlPreloadSound"
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m (LSL llPreloadSound moved to LlPreloadSound) |
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Line 1: | Line 1: | ||
{{LSL_Function/inventory|name|uuid=true|type=sound}} | |||
{{LSL_Function | {{LSL_Function | ||
|func_id=93|func_sleep=1.0|func_energy=10.0 | |func_id=93|func_sleep=1.0|func_energy=10.0 | ||
|func=llPreloadSound | |func=llPreloadSound | ||
|p1_type=string|p1_name | |p1_type=string|p1_name=sound | ||
|func_footnote | |func_footnote | ||
|func_desc=Preloads a sound on viewers within range | |func_desc=Preloads a sound on viewers within range | ||
Line 17: | Line 17: | ||
|also_articles | |also_articles | ||
|notes | |notes | ||
|sort=PreloadSound | |sort=PreloadSound | ||
|cat1=Sound | |cat1=Sound |
Revision as of 22:59, 22 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Caveats
- This function causes the script to sleep for 1.0 seconds.
- If name is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- If name is a UUID then there are no new asset permissions consequences for the object.
- The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.