llPreloadSound
Revision as of 22:59, 22 February 2007 by Strife Onizuka (talk | contribs)
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Caveats
- This function causes the script to sleep for 1.0 seconds.
- If name is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- If name is a UUID then there are no new asset permissions consequences for the object.
- The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.