Difference between revisions of "LlRot2Axis"

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|deepnotes=<lsl>vector llRot2Axis(rotation a)
|deepnotes=<lsl>vector llRot2Axis(rotation a) {
{
    if(a.s < 0)
     return llVecNorm(<a.x, a.y, a.z>);
        return -llVecNorm(<a.x, a.y, a.z>);
    return llVecNorm(<a.x, a.y, a.z>)
}</lsl>
 
<lsl>vector llRot2Axis(rotation a) {
     return llVecNorm(<a.x, a.y, a.z>) * (1 | -(a.s < 0));
}</lsl>
}</lsl>
}}
}}

Revision as of 08:37, 16 March 2009

Summary

Function: vector llRot2Axis( rotation rot );

Returns a vector the rotation axis represented by rot

• rotation rot

Use in conjunction with llRot2Angle.
To undo use llAxisAngle2Rot.

Examples

See Also

Functions

•  llRot2Angle
•  llAxisAngle2Rot
•  llRot2Left
•  llRot2Fwd
•  llRot2Up

Articles

•  Slerp

Deep Notes

<lsl>vector llRot2Axis(rotation a) {

   if(a.s < 0)
       return -llVecNorm(<a.x, a.y, a.z>);
   return llVecNorm(<a.x, a.y, a.z>)

}</lsl>

<lsl>vector llRot2Axis(rotation a) {

   return llVecNorm(<a.x, a.y, a.z>) * (1

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function vector llRot2Axis( rotation rot );