llSetTimerEvent

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Revision as of 07:56, 3 February 2008 by Strife Onizuka (talk | contribs)
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Summary

Function: llSetTimerEvent( float sec );

Cause the timer event to be triggered once every sec seconds. Passing in 0.0 stops further timer events.

• float sec Any positive non-zero value.

Caveats

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Examples

<lsl>float gap = 2.0; integer counter = 0;


default {

   state_entry()
   {
       // Activate the timer listener every 2 seconds
       llSetTimerEvent(gap);
       llResetTime();
   }
   touch_start(integer total_number)
   {
       llSay(0, "The timer stops.");
       llSetTimerEvent(0);
       
   }
   timer()
   {
       ++counter; 
       llSay(0, (string)counter+" ticks have passed in " + (string)llGetTime() + " script seconds. Estimated time should be " + (string)(counter * gap));
   }
}</lsl>

See Also

Events

•  timer

Functions

•  llSensorRepeat
•  llGetRegionTimeDilation
•  llGetTime

Deep Notes

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Signature

function void llSetTimerEvent( float sec );