Difference between revisions of "LlTeleportAgentHome"

From Second Life Wiki
Jump to navigation Jump to search
m
m
Line 6: Line 6:
|p1_type=key
|p1_type=key
|p1_name=avatar
|p1_name=avatar
|func_desc=Teleports '''avatar''' on owner's land to their home location without any warning, similar to a [[God Summon]] or dying.
|func_desc=Teleports '''avatar''' on owner's land to their home location without any warning, similar to a [[God Summons]] or [[death|dying]].
|func_footnote=The object owner must also be the land owner. If the land is deeded to a group the object will need to be deeded to the same group for this function to work.
|func_footnote=The object owner must also be the land owner. If the land is deeded to a group the object will need to be deeded to the same group for this function to work.
|spec
|spec

Revision as of 16:46, 3 May 2009

Summary

Function: llTeleportAgentHome( key avatar );

Teleports avatar on owner's land to their home location without any warning, similar to a God Summons or dying.

• key avatar avatar UUID

The object owner must also be the land owner. If the land is deeded to a group the object will need to be deeded to the same group for this function to work.

Caveats

  • This function causes the script to sleep for 5.0 seconds.
All Issues ~ Search JIRA for related Bugs

Examples

<lsl>default { state_entry() { llSetText("Don't touch me!", <1,0,0>, 5.0); } touch_start(integer total_number) { llTeleportAgentHome(llDetectedKey(0)); // Teleports the Agent home }

}</lsl>

Deep Notes

Search JIRA for related Issues

Signature

function void llTeleportAgentHome( key avatar );