Difference between revisions of "PARCEL COUNT TEMP"

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m (Added note about Temporary Meshes)
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{{LSL DefineRow||[[llGetParcelMaxPrims]]}}
{{LSL DefineRow||[[llGetParcelMaxPrims]]}}
|constants={{!}}{{#var:constants_nb}}
|constants={{!}}{{#var:constants_nb}}
|caveats=* Meshes are different than ordinary Prims and Sculpts when set Temporary. <br/>They still count against the Parcel and Sim Prim Limits. See: http://wiki.secondlife.com/wiki/Mesh_Prim_Equivalence_test#Temporary_meshes
|events
|events
|cat1=Parcel/Prim Count
|cat1=Parcel/Prim Count

Revision as of 11:58, 6 December 2012

Category Description
PARCEL_COUNT_TOTAL 0 All objects on the parcel(s). Does not include temp on rez objects.
PARCEL_COUNT_OWNER 1 Objects owned by the parcel owner.
PARCEL_COUNT_GROUP 2 Objects not owned by the owner, but set to or owned by the group of the parcel.
PARCEL_COUNT_OTHER 3 Objects not set to group or owned by the owner.
PARCEL_COUNT_SELECTED 4 All objects selected or sat on.
PARCEL_COUNT_TEMP 5 All temp on rez objects.

Description

Constant: integer PARCEL_COUNT_TEMP = 5;

The integer constant PARCEL_COUNT_TEMP has the value 5

Used with llGetParcelPrimCount to get the number of temporary prims.

Caveats

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Related Articles

Constants

Functions

•  llGetParcelPrimCount
•  llGetParcelMaxPrims

Deep Notes

Search JIRA for related Issues

Signature

integer PARCEL_COUNT_TEMP = 5;