SimCrashed
Revision as of 16:04, 21 November 2006 by Cube Linden (talk | contribs)
Message Layout
{ SimCrashed Low NotTrusted Unencoded { Data Single { RegionX U32 } { RegionY U32 } } { Users Variable { AgentID LLUUID } } }
{ SimCrashed Low NotTrusted Unencoded { Data Single { RegionX U32 } { RegionY U32 } } { Users Variable { AgentID LLUUID } } }