SimulatorPauseState

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Revision as of 16:04, 21 November 2006 by Cube Linden (talk | contribs)
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Message Layout

{
	SimulatorPauseState Low NotTrusted Unencoded
	{
		PauseBlock			Single
		{	SimPaused		U32	}
		{	LayersPaused	U32	}
		{	TasksPaused		U32	}
	}
}

Usage and Notes