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  • {{LSL Header}} Having spent too many hours editing the parameters of 35 flexi-prims on a kilt, and still not being pleased with the result, and starting all over ag
    2 KB (223 words) - 23:19, 24 January 2015
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • {{LSL Header|ml=*}} Second life allows scripts to make requests to a web site.
    4 KB (535 words) - 20:27, 24 January 2015
  • ...overText|empty string|{{String}}}}, then that parameter will be treated as a {{HoverText|wildcard|wildcard in this context means it will matches anythin ...overText|empty string|{{String}}}}, then that parameter will be treated as a wildcard, matches anything.
    2 KB (236 words) - 02:15, 22 January 2015
  • ...ge trails of blue, green, or red dots rising from objects inworld? There's a very good chance you enabled Second Life's update indicators. These are act ...-- typically, when an object makes an update to the world. Each color has a different meaning:
    2 KB (353 words) - 14:56, 2 January 2014
  • {{LSL Function/link|link_target|nogroup=*|nocaveats=*}} {{#vardefine:link_target_const|{{LSL Const|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{GetSet
    6 KB (647 words) - 16:41, 23 January 2015
  • {{#vardefine:p_type_parameters_hover|a list consisting of the parameters of the PRIM_TYPE_* flag}} {{#vardefine:p_type_parameters_desc|a list consisting of the parameters of {{LSLP|flag}}}}
    5 KB (800 words) - 10:49, 5 January 2014
  • {{LSL Header|ml=*}} ...eb service. The example script below shows how to build and use a JWT via LSL:
    4 KB (596 words) - 16:11, 31 January 2023
  • {{LSL Function/link/ja|link_target|nogroup=*|nocaveats=*}} {{#vardefine:link_target_const|{{LSL Const/ja|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{Get
    6 KB (684 words) - 01:04, 8 October 2023
  • ...d Life (for example, monsters in a game, rats in a haunted house, wisps in a fantasy forest). We refer to these entities as ''characters''; in gaming t ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move
    4 KB (504 words) - 06:23, 15 July 2014
  • |p2_type=list|p2_subtype=instructions|p2_name=params|p2_desc=a set of name/value pairs (in no particular order) |func_desc=Set the media {{LSLP|params}} for a particular {{LSLP|face}}.
    3 KB (348 words) - 16:42, 6 March 2024
  • ...perience. The changes to the environment persist until the agent moves to a new region or llSetAgentEnvironment is called for an agent with an empty li |p3_type= list|p3_name= params|p3_desc= A list of parameters to retrieve from the current environment. See table below for details.
    3 KB (443 words) - 03:56, 19 October 2023
  • //Name: Simple Texture Changer (for inventory)(more than one side).lsl //Purpose: To change the texture on a multiple prim sides(faces) based on the textures in inventory.
    7 KB (701 words) - 09:34, 25 January 2015
  • {{#vardefine:p_type_parameters_hover|a list consisting of the parameters of the PRIM_TYPE_* flag}} {{#vardefine:p_type_parameters_desc|a list consisting of the parameters of {{LSLP|flag}}}}
    5 KB (678 words) - 01:07, 8 October 2023
  • {{LSL Header|ml=*}} ''Parameters: <code>scriptName</code>''
    9 KB (1,546 words) - 14:46, 6 September 2013
  • {{LSL Header}} In the LSL Portal area of the wiki there are several templates in use for standardizin
    13 KB (1,732 words) - 12:29, 25 January 2015
  • ==Parameters== |[[vector]] {{LSL Param|color}}, [[float]] coverage, [[float]] scale, [[float]] variance, [[v
    6 KB (858 words) - 10:04, 20 January 2024
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • ...stantiate {{LSLP|inventory}} object at {{LSLP|pos}} with an initial set of parameters specified in {{LSLP|params}}. {{:LSL Constants/llRezObjectWithParams}}
    5 KB (721 words) - 05:03, 1 February 2024
  • ...m/wiki/Simple_Texture_Changer_(for_inventory)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (for inventory)(certain prims & all sides).lsl
    6 KB (670 words) - 21:08, 24 January 2015

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