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  • ...60}}{{LSL_Function/boolean|queue|pd=sound queuing:|bool=*|default=false}}{{LSL Function/link-face|link}} |head={{LSL Function/Head
    4 KB (593 words) - 05:29, 3 February 2023
  • {{LSL Header|ml=*}} ...a Tween''' - Smoothly adjusts the position and rotation of the camera over a given number of steps:
    4 KB (454 words) - 18:29, 23 January 2015
  • {{LSL Header}} ...[Getting Ready to Learn LSL|Готовимся к изучению LSL]]:''' Перед изучением LSL полезно ознакомиться с основами Second Life. С
    6 KB (661 words) - 05:58, 24 April 2010
  • |func_desc=Used to get a point on the navmesh that is the closest point to {{LSLP|point}}. |return_text=containing a single vector which is the closest point on the navmesh to the point provid
    2 KB (264 words) - 01:45, 22 January 2015
  • .../Simple_Texture_Changer_(for_inventory)(multiple_prims_%26_multiple_sides).lsl ...e: Simple Texture Changer (for inventory)(multiple prims & multiple sides).lsl
    7 KB (758 words) - 21:10, 24 January 2015
  • ...er|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the specular map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (873 words) - 04:18, 8 October 2023
  • ...[PBR_Materials#Nomenclature_changes|Blinn-Phong]] specular map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (871 words) - 06:05, 30 November 2023
  • //Name: Simple Texture Changer (input list)(multiple prims & multiple side).lsl //Purpose: To change the texture on certain prims on certain sides of a linked set.
    6 KB (629 words) - 21:13, 24 January 2015
  • {{LSL Header|ml=*}} '''[[Getting Ready to Learn LSL]]:''' Before learning [[LSL]], it is helpful to learn the basics of Second Life. Here are some pointers
    8 KB (1,181 words) - 03:13, 19 December 2022
  • * A unique command !x-sensor allowing to do remote llSensor() The parameters are the same as for the LSL command llSensor(string name, key id, integer type, float range, float arc)
    6 KB (1,005 words) - 05:27, 26 September 2011
  • !x-custom: Asks the relay for a list of custom commands ...ew list of choices. The "+" after an item name means that the item expects a string parameter.
    2 KB (412 words) - 06:48, 21 October 2010
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    6 KB (780 words) - 15:14, 24 January 2015
  • ...nt_desc=Triggered when the script receives a link message that was sent by a call to [[llMessageLinked]]. llMessageLinked is used to send messages from ...n used as a second string field (in LSL the [[key]] type is implemented as a [[string]] with just custom operators). [[typecast|Typecasting]] between [[
    4 KB (650 words) - 17:59, 5 January 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • ...nt_desc=Triggered as a result of calling [[llGetNextEmail]] where there is a matching email in the email queue. ...eta grid email address are constructed differently: llGetKey() + {{String|@lsl.}} + grid + {{String|.lindenlab.com}}; for the main beta grid set grid to {
    4 KB (621 words) - 12:57, 30 April 2022
  • [[Category:LSL 101]] {{NavNextPrev|prev=Functions That Return a Value|next=Compile Time Errors}}
    5 KB (848 words) - 13:40, 24 January 2015
  • {{LSL Header/ja|ml=*}}
    20 KB (1,807 words) - 10:43, 21 February 2016
  • //Name: Simple Texture Changer (for inventory)(for one side or all sides).lsl //Purpose: To "rotate" (change) the textures on a prim based on the textures in inventory.
    6 KB (573 words) - 09:33, 25 January 2015
  • |inject-1={{LSL Function/warning ...user''' and password '''password'''. Also uses '''params''' for additional parameters if used.
    3 KB (430 words) - 22:08, 10 June 2012
  • //Name: Simple Texture Changer (input list)(for one or all sides).lsl //Purpose: To change the texture on a prim on one or all sides based on the textures in the input list.
    5 KB (573 words) - 09:33, 25 January 2015
  • {{#vardefine:omega_const|{{LSL Const|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ll ...EGA]] on nonphysical objects, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (482 words) - 13:07, 10 November 2022
  • RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' ...use a timer to check regularly the mouselook mode. !x-camera/mouselook is a synonym of the Susan's relay command @thirdview=add and @thirdview=n. !x-ca
    5 KB (761 words) - 02:17, 30 July 2011
  • {{LSL Header|ml=*}}{{RightToc}} ||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays dis
    2 KB (350 words) - 04:43, 3 June 2016
  • {{#vardefine:omega_const|{{LSL Const/ja|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's .../ja]] on nonphysical objects, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (494 words) - 01:15, 8 October 2023
  • ...ment function replaces the environment in a parcel or a region. Either for a single elevation track or the entire environment. The owner of the script m In most cases errors are reported as a return value from the function (see table below). However, issues with the
    4 KB (589 words) - 11:41, 27 March 2024
  • {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==
    9 KB (1,306 words) - 15:14, 24 January 2015
  • {{LSL Header}}{{RightToc}} Scripted Attachment Dectector.lsl - Linden Scripting Language (LSL)
    8 KB (850 words) - 08:55, 25 January 2015
  • ==Parameters== {{:LSL Constants/llRezObjectWithParams_Flags}}
    3 KB (427 words) - 16:46, 12 October 2023
  • |inject-2={{LSL Function/uuid|target|object=*}} |p2_desc=Parameters for pursuit; see below.
    2 KB (217 words) - 16:51, 28 October 2023
  • //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl ...: The script finds how many textures there are in the input list, and uses a timer to change the
    6 KB (616 words) - 21:05, 24 January 2015
  • {{LSL Header|ml=*}} A script intended as a 'fill in the blank' exercise for very, very simple HTTP servers is here: [[
    18 KB (2,342 words) - 11:02, 29 April 2019
  • {{Warning|This is just a proposal, nothing has been implemented at this time.<br> http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455
    5 KB (845 words) - 16:44, 20 February 2012
  • ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl
    7 KB (693 words) - 09:34, 25 January 2015
  • {{LSL Function |func_desc=Rotates the object/prim around {{LSLP|axis}} at a rate of <code>{{LSLPT|spinrate}} * [[llVecMag]]({{LSLPT|axis}})</code> in r
    6 KB (936 words) - 14:24, 18 April 2024
  • {{LSL Header}} ..._TYPE]] to [[PRIM_PHYSICS_SHAPE_NONE]] for all child prims you want to set a phantom effect for.}}
    9 KB (1,028 words) - 14:22, 17 April 2022
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • ...iki/Simple_Texture_Changer_(input_list)(multiple_prims_%26_multiple_sides).lsl //Name: Simple Texture Changer (for inventory)(all prims & all sides).lsl
    7 KB (711 words) - 21:03, 24 January 2015
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, ...ect to communicate. It triggers a [[link_message]] [[event]] with the same parameters {{LSLP|num}}, {{LSLP|str}}, and {{LSLP|id}} in all scripts in the prim(s) d
    6 KB (920 words) - 13:57, 22 January 2015
  • {{Otheruses4‎|primitives|[[LSL]] related information|:Category:LSL Prim}} A '''primitive''', or '''prim''', is a single-part [[object]]. Multi-part objects will have multiple parts ("prims
    5 KB (758 words) - 10:38, 4 September 2023
  • {{LSL Header}} I made this a long time ago, before ''HTTP'', how l33t is that? >.>
    4 KB (404 words) - 16:11, 24 January 2015
  • |inject-2={{LSL Function/position|pos|region=*}} |func_desc=Directs an object to travel to a defined position in the region or adjacent regions.
    3 KB (343 words) - 14:00, 22 January 2015
  • The purpose of this document and others like it is to give a detailed description of the Second Life protocols so that programmers can r :"in quotes is a literal string"
    12 KB (1,773 words) - 14:04, 22 July 2022
  • {{LSL Header|ml=*}}{{RightToc}} ||[[Remove all scripts from a linkset]]
    4 KB (566 words) - 10:07, 17 March 2023
  • |func_desc='Animate' a sculpted prim by way of segments of a larger sculpt map. (Rather than by using UUID-swapping via [[llSetPrimitiv ...d down, optionally repeating and/or retracing, using each frame in turn as a sculpt map.
    6 KB (888 words) - 14:05, 22 January 2015
  • ...ll texture is divided into 3 rows of 2 columns of images, each of which is a frame. llSetTextureAnim will animate across these 6 starting with the top l |caveats=*You can only have one texture animation on a prim.
    8 KB (1,119 words) - 15:26, 10 October 2023
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for you.
    29 KB (3,314 words) - 13:22, 24 January 2015
  • {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.
    7 KB (694 words) - 08:56, 25 January 2015
  • ...and gets back an LLSD map of capability uri's. Finally, the script posts parameters to its MapLayer capability uri and gets the MapLayer response, which is dum // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    11 KB (1,312 words) - 00:13, 10 May 2021

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