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  • float speed = 1.0; //speed the critter moves at float sensorRange = 3.0; //how far the critter can see, if it;s a bit myopic (lol) increase this numer
    3 KB (318 words) - 23:10, 23 August 2012
  • ...agon, or lion ... depending on my mood and sim location (not everywhere is critter friendly).<br><br>
    1 KB (225 words) - 07:15, 15 May 2008
  • ...to jump to the next Meeroo in the list. Your camera will be focused on the critter to make petting a lot easier.
    5 KB (490 words) - 07:36, 12 September 2011
  • ...in the wiki. This is one of the cases that I had in mind as I wrote that little section. In trying to resolve a question about KFM in the LSL Forum, I dis ...mic pathfinding is unavailable. As such, it would inevitably used for some critter that needs to play some sort of prim-based animation while sliding along. I
    28 KB (4,523 words) - 10:44, 18 June 2013
  • ...se rays, i will need several rays on every cycle, for example 9 rays for a critter to wander around, or 4 rays for NPV car</nowiki></font> ...color=#005ab5><b>Stickman Ingmann</b><nowiki>: I'd like it if they went a little faster. Cover more issues. But if we're going to cover things well, that ma
    23 KB (3,497 words) - 10:56, 10 January 2012
  • *[13:38 SLT] [[User:Little Critter|Little Critter]] Anim Overide Set: 3792 bytes free ...ead Calamity|WaterHead Calamity]]: data linden would not let me add him ...little bugger
    49 KB (7,048 words) - 15:44, 18 November 2009
  • | style="white-space:normal;"|stoopid critter..
    58 KB (7,849 words) - 13:51, 12 March 2009
  • | style="white-space:normal;"|including Lam's favorite critter ...s that the replacement of all database calls with web services will take a little while...
    75 KB (10,092 words) - 00:35, 3 July 2008
  • * [11:35] [[User:Brandon Shinobu|Brandon Shinobu]]: maybe I came a little too late and missed something. * [11:37] [[User:Which Linden|Which Linden]]: So it's a little hard to really discuss things I work on here at my OH
    30 KB (4,369 words) - 12:11, 16 July 2009
  • * [15:42] Kallista Destiny: a little too brief * [15:56] Lucia Nightfire: did that critter see his shadow?
    26 KB (3,865 words) - 17:18, 2 February 2012
  • ...=" padding:0 3px;"|and somewhere in there, would be a friendly Cthulhu-ish critter.
    109 KB (13,472 words) - 07:59, 10 August 2010
  • ..."mature" listings? will my choice of displaying those items stick around a little longer then it does curently? |width=100% style=" padding:0 3px;"|ty this one seemed to get a little more info about the topics than this mornings
    194 KB (24,759 words) - 07:57, 16 December 2009