Difference between revisions of "Template:LSL Function/inventory/ru"

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{{:DEBUG_CHANNEL}}
{{:DEBUG_CHANNEL}}


{{#vardefine:p_{{{1|none}}}_desc|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} в {{LSLGC|Inventory|инвентаре}} примитива {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,|или}} {{HoverLink|UUID|Ключ-идентификатор}} {{#if:{{{type|}}}|  {{{type}}}}}}}{{#if:{{{empty|}}}| или пустая строка{{#ifeq:{{{empty}}}|*|| {{{empty}}}}}}}{{#var:p_{{{1|none}}}_desc}}}}
{{#vardefine:p_{{{1|none}}}_desc|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} в {{LSLGC|Inventory|инвентаре}} примитива {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,|или}} {{HoverLink|UUID|Ключ-идентификатор}} {{#if:{{{type|}}}|  {{{type}}}}}}} {{#if:{{{empty|}}}|или пустая строка{{#ifeq:{{{empty}}}|*|| {{{empty}}}}}}}{{#var:p_{{{1|none}}}_desc}}}}


{{#vardefine:p_{{{1|none}}}_hover|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the prim's inventory{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,| or}} UUID{{#if:{{{type|}}}| of a {{{type_hover|{{{type}}}}}}}}}}{{#if:{{{empty|}}}| or an empty string{{#ifeq:{{{empty}}}|*|| {{{empty_hover|{{{empty}}}}}}}}}}{{#var:p_{{{1|none}}}_hover}}}}
{{#vardefine:p_{{{1|none}}}_hover|{{AAn/ru|{{#if:{{{insert|}}}|{{{insert}}}|{{#if:{{{type|}}}|{{{type}}}|item}}}}}} in the prim's inventory{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|{{#if:{{{empty|}}}|,| or}} UUID{{#if:{{{type|}}}| of a {{{type_hover|{{{type}}}}}}}}}}{{#if:{{{empty|}}}| or an empty string{{#ifeq:{{{empty}}}|*|| {{{empty_hover|{{{empty}}}}}}}}}}{{#var:p_{{{1|none}}}_hover}}}}


{{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}}
{{#vardefine:caveats{{#var:direction}}|{{#if:{{#if:{{{no_caveat|}}}||{{{1|}}}}}|{{#var:caveats{{#var:direction}}}}
{{#if:{{{empty|}}}|* Если {{LSLP|{{{1}}}}} is not an empty string and...
{{#if:{{{empty|}}}|* Если {{LSLP|{{{1}}}}} не является пустой строкой, и...
**{{LSLP|{{{1}}}}} отсутствует в инвентаре примитива {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|и не является {{HoverLink|UUID|Ключ-идентификатор}}}} {{#if:{{{type|}}}|или это не {{AAn/ru|{{{type|item}}}}}}}, то {{#if:{{{silent|}}}|it fails silently|высвечивается сообщение об ошибке на {{#var:DEBUG_CHANNEL}}}}.
**{{LSLP|{{{1}}}}} отсутствует в инвентаре примитива {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|и не является {{HoverLink|UUID|Ключ-идентификатор}}}} {{#if:{{{type|}}}|или это не {{AAn/ru|{{{type|item}}}}}}}, то {{#if:{{{silent|}}}|it fails silently|высвечивается сообщение об ошибке на {{#var:DEBUG_CHANNEL}}}}.
|* If {{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn/ru|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. }}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|
|* If {{LSLP|{{{1}}}}} is missing from the prim's inventory {{#if:{{{full|}}}|or not {{HoverLink|:Category:LSL_Permissions/Asset|copy, mod and transfer|full permissions}}}} {{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|and it is not a {{HoverLink|UUID|Universally Unique IDentifier}}}} {{#if:{{{type|}}}|or it is not {{AAn/ru|{{{type|item}}}}}}} then {{#if:{{{silent|}}}|it fails silently|an error is shouted on {{#var:DEBUG_CHANNEL}}}}. }}{{#ifeq:{{{uuid|}}}{{{UUID|}}}|true|

Revision as of 01:57, 24 August 2012

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{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=true}}
#var value
caveats
  • If ta is missing from the prim's inventory and it is not a UUID or it is not sound then an error is shouted on DEBUG_CHANNEL.
  • If ta is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
p_ta_desc sound в инвентаре примитива или UUID sound
p_ta_hover sound in the prim's inventory or UUID of a sound
{{{{FULLPAGENAMEE}}|ta|type=sound|uuid=false}}
#var value
caveats
  • If ta is missing from the prim's inventory or it is not sound then an error is shouted on DEBUG_CHANNEL.
p_ta_desc sound в инвентаре примитива
p_ta_hover sound in the prim's inventory
{{{{FULLPAGENAMEE}}|ta|type=landmark|uuid=true|empty=(for teleporting within the same region)}}
#var value
caveats
  • Если ta не является пустой строкой, и...
    • ta отсутствует в инвентаре примитива и не является UUID или это не landmark, то высвечивается сообщение об ошибке на DEBUG_CHANNEL.
  • If ta is a UUID then there are no new asset permissions consequences for the object.
    • The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.
p_ta_desc landmark в инвентаре примитива , UUID landmark или пустая строка (for teleporting within the same region)
p_ta_hover landmark in the prim's inventory, UUID of a landmark or an empty string (for teleporting within the same region)