Difference between revisions of "User talk:Fred Gandt/Scripts/Continued 4"

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(→‎Zippadeedoodah: new section)
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'''Random rambling addressing nobody:''' Using [[PRIM_POSITION]] with LINK_SET only makes sense as a bit of cleverness and with limited real world application. Wonder if I should write a note about about this? It might be useful in a (HUD) attachment? In any case you would probably want to use [[LINK_ALL_CHILDREN]] instead. Mixing global and local coord frames is unlikely to be wise. hmmm -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 06:18, 16 May 2010 (UTC)
'''Random rambling addressing nobody:''' Using [[PRIM_POSITION]] with LINK_SET only makes sense as a bit of cleverness and with limited real world application. Wonder if I should write a note about about this? It might be useful in a (HUD) attachment? In any case you would probably want to use [[LINK_ALL_CHILDREN]] instead. Mixing global and local coord frames is unlikely to be wise. hmmm -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 06:18, 16 May 2010 (UTC)
::A bee or wasp just stung the top of my head while I was walking my dog. *whimpers* -- '''[[User:Fred_Gandt|Fred Gandt]]''' <sup><small>([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])</small></sup> 07:32, 16 May 2010 (UTC)

Revision as of 00:32, 16 May 2010

Comments about the contents of Fred Gandt/Scripts/Continued_4

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Zippadeedoodah

It seems like that having the text conversion in the function limits how reusable the function is.

I've spotted a couple of bugs and race conditions. Nothing serious but potentially bothersome non the less.

  • It should be faster to gen the list outside the loop as it changes the operation into a simple copy.
  • It's possible that the dest position is unachievable and your script will hang (hence the distance check).
  • -1 is the value for LINK_SET, which will cause llSetLinkPrimitiveParamsFast to try to move the seated avatar to that local position as well as the root prim to the same global position.
  • The script could end up in a non-root prim, which would cause it to still end up in an infinite loop as llGetPos returns local+root position. Hence llGetRootPosition.

<lsl>Zippadeedoodah(string dest_s) {

   vector dest = ((vector)("<" + dest_s + ">"));
   list pos = [PRIM_POSITION, dest];
   while(llVecDist(llGetRootPosition(), dest) > 0.001)
       llSetLinkPrimitiveParamsFast(LINK_ROOT, pos);

}</lsl> Random rambling addressing nobody: Using PRIM_POSITION with LINK_SET only makes sense as a bit of cleverness and with limited real world application. Wonder if I should write a note about about this? It might be useful in a (HUD) attachment? In any case you would probably want to use LINK_ALL_CHILDREN instead. Mixing global and local coord frames is unlikely to be wise. hmmm -- Strife (talk|contribs) 06:18, 16 May 2010 (UTC)

A bee or wasp just stung the top of my head while I was walking my dog. *whimpers* -- Fred Gandt (talk|contribs) 07:32, 16 May 2010 (UTC)