Category:LSL Animation/Override
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| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
| Value | Type | Description | Default |
|---|---|---|---|
| "ALL" | Macro | Used to reset all overrides. | |
| "Crouching" | State | crouch | |
| "CrouchWalking" | State | crouchwalk | |
| "Falling Down" | State | falldown | |
| "Flying" | State | fly | |
| "FlyingSlow" | State | Transition between hovering and forward flight. | flyslow |
| "Hovering" | State | hover | |
| "Hovering Down" | State | hover_down | |
| "Hovering Up" | State | hover_up | |
| "Jumping" | State | While still in the air during a jump. | jump |
| "Landing" | Transition | When landing from a jump. | land |
| "PreJumping" | Transition | At the beginning of a jump. | prejump |
| "Running" | State | run | |
| "Sitting" | State | Sitting on an object (and linked to it). | sit |
| "Sitting on Ground" | State | Sitting, but not linked to an object.[1] | sit_ground_constrained |
| "Standing" | State | stand | |
| "Standing Up" | Transition | After falling a great distance. Sometimes referred to as Hard Landing. | standup |
| "Striding" | State | When the avatar is stuck on the edge of an object or on top of another avatar. | stride |
| "Soft Landing" | Transition | After falling a small distance. | soft_land |
| "Taking Off" | State | hover_up | |
| "Turning Left" | State | turnleft | |
| "Turning Right" | State | turnright | |
| "Walking" | State | walk |
Pages in category "LSL Animation/Override"
The following 4 pages are in this category, out of 4 total.