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  1. Any news on pivot points? Nalates Urriah
  2. Now that SH-1912 has broken content that used the 'old' shiny in deferred rendering and that many of us disagree with this change, can we PLEASE get either the option to switch between the 'old' and 'new' shiny, or a proper materials system in place? Sahkolihaa Contepomi
  3. Was meeting time going to change? Nalates Urriah
  4. SH-2783 physics shape in mesh upload window no longer has a yellow wireframe. So I can't update my tutorial.. [Yuzuru Jewell]
  5. Enter agenda item here.

Meeting notes

Transcript for Monday December 19, 2011

[12:03] Koli Contepomi (sahkolihaa.contepomi) What on Earth, Runitai...
[12:03] davep (runitai.linden) performance bug with flexi hair
[12:03] davep (runitai.linden) I think I fixed it
[12:03] Koli Contepomi (sahkolihaa.contepomi) The fix works fine for me.
[12:04] Mumbles (charlar.linden) ok, let's get started...
[12:04] Nal (nalates.urriah) For a minute I thought you were who's-it from Adams family
[12:04] Koli Contepomi (sahkolihaa.contepomi) One thing I'd like to poke you about though is Render > Face Geom. It seems rather spikey recently.
[12:06] Mumbles (charlar.linden) #1 Any news on pivot points? Nalates Urriah
[12:06] Medhue Simoni Runitai looks like cousin it to me
[12:06] Nal (nalates.urriah) ??
[12:06] Nal (nalates.urriah) Yes cousin
[12:07] Mumbles (charlar.linden) nope, no new news on that one. Currently it's not being actively worked on.
[12:07] Nal (nalates.urriah) keep checking your to do list :)
[12:07] Mumbles (charlar.linden) I will, Nal
[12:07] Mumbles (charlar.linden) :-)
[12:08] Mumbles (charlar.linden) next item:
[12:08] Mumbles (charlar.linden) #2 Now that SH-1912 has broken content that used the 'old' shiny in deferred rendering and that many of us disagree with this change, can we PLEASE get either the option to switch between the 'old' and 'new' shiny, or a proper materials system in place? Sahkolihaa Contepomi
[12:09] Mumbles (charlar.linden) We will focus any attention in this area on a Materials system solution.
[12:10] Mumbles (charlar.linden) that said, right now we're focusing on overall stability - and making SL work more of the time for more of the residents.
[12:10] Koli Contepomi (sahkolihaa.contepomi) Koli Contepomi nods.
[12:10] Medhue Simoni how about speed?
[12:10] Medhue Simoni I like speed
[12:10] Nal (nalates.urriah) Meaning this item is a bit down the road?
[12:10] Mumbles (charlar.linden) like Meth?
[12:10] Mumbles (charlar.linden) :-)
[12:11] Medhue Simoni 25 fps is not enough, and that is without shadows
[12:11] Mumbles (charlar.linden) I like speed as well, that does fall within the scope of what we're addressing
[12:11] Mumbles (charlar.linden) Nal - yes, Materials is down the road.
[12:12] Mumbles (charlar.linden) hopefully not far down the road, but I'm not sure yet where it will fit in.
[12:12] Koli Contepomi (sahkolihaa.contepomi) Grr, this crash again: 2011-12-19T20:10:56Z INFO: handleViewerCrash: Last render pool type: 15
[12:14] Mumbles (charlar.linden) next item
[12:15] Mumbles (charlar.linden) #3 Was meeting time going to change? Nalates Urriah
[12:15] Mumbles (charlar.linden) We discussed it here, but I wanted to get through discussions of scope first so we'd have an idea who'd be attending.
[12:16] Nal (nalates.urriah) I saw the post in forum. \o/
[12:16] Medhue Simoni Can we talk about that scope, It seems somewhat unclear to me
[12:17] Mumbles (charlar.linden) yeah, I think I confused some people with it --- but I'm not sure how.
[12:18] Mumbles (charlar.linden) We can talk about it briefly here, since that was our last item.
[12:18] Mumbles (charlar.linden) Drongle had some good thoughts, as did Nal.
[12:18] Nal (nalates.urriah) there is new one
[12:18] Mumbles (charlar.linden) oops, sorry Yuzuru
[12:19] Mumbles (charlar.linden) Let's take care of that, and then come back to this.
[12:19] Mumbles (charlar.linden) #4 SH-2783 physics shape in mesh upload window no longer has a yellow wireframe. So I can't update my tutorial.. [Yuzuru Jewell]
[12:19] Yuzuru (yuzuru.jewell) Thank you.
[12:19] Medhue Simoni lol, I'm just a wolf looking for more bones
[12:20] Nyx Linden Nyx Linden notes that robot bones do not taste good to wolves.
[12:20] Mumbles (charlar.linden) Yuzuru, we're aware of it, but it's not a high priority for us so i don't expect it to be corrected in the near term. It's in our backlog and will get worked on in due course
[12:20] Koli Contepomi (sahkolihaa.contepomi) lol Nyx.
[12:20] Mumbles (charlar.linden) Mumbles changes to tree form, just in case...
[12:21] claudia222 Jewell °͜°
[12:21] Medhue Simoni I have an animation just for that tree
[12:21] Yuzuru (yuzuru.jewell) Humm Which material I should set to physic shape?
[12:21] Mumbles (charlar.linden) Mumbles sighs
[12:23] Medhue Simoni sniff
[12:23] Mumbles (charlar.linden) Mumbles pets the nice wolf
[12:23] Mumbles (charlar.linden) DO NOT pee on me
[12:23] Mumbles (charlar.linden) back to scope
[12:23] Nal (nalates.urriah) lol
[12:23] Ima Mechanique Charlar, canines are known for doing different things to trees
[12:23] Mumbles (charlar.linden) ARE YOU MARKING ME?
[12:23] Medhue Simoni instinct
[12:23] NyuNyu Kimono lol!
[12:24] Mumbles (charlar.linden) grrrr
[12:24] Mumbles (charlar.linden) anyway
[12:25] Nyx Linden I'm definitely up for expanding the scope further to be more general content creation discussion - from show and tell of recent content people have made, issues people are running into, and letting people connect with other creators and help work out issues
[12:25] Mumbles (charlar.linden) personally, I'd like to this widen to more general content creation questions and observations - and demo's from residents!
[12:25] Medhue Simoni sound good to me
[12:27] Nal (nalates.urriah) Through the last few weeks I have noticed lots of scripting discussion in Kelly's, Oskar's, and Andrew's meetings. I'm not sure whether including or excluding scripting here would be good or bad for this group.
[12:27] Ima Mechanique hhmmmmm, I see phrases syuch as "I have this new sexbed animation I'd like help testing" coming to a meeting soon
[12:27] Mumbles (charlar.linden) hahaha
[12:27] Nal (nalates.urriah) lol
[12:27] Mumbles (charlar.linden) We'll need to make sure everyone is adult verified...
[12:28] Medhue Simoni I'd like to hear more about the new tools we are getting, specifically related to Linden Realms.
[12:28] Nyx Linden kelly and oskar are probably better resources for scripting, but we can answer some basics
[12:28] Mumbles (charlar.linden) medhue, that's something you could ask - but as Nyx points out we'd stay higher level here
[12:28] Koli Contepomi (sahkolihaa.contepomi) And Simon and Andrew are the ones to complain to when physics break. ;)
[12:29] Mumbles (charlar.linden) please do put your thoughts in the forum thread.
[12:29] Mumbles (charlar.linden) btw, here's some stats for you on mesh:
[12:30] Medhue Simoni goodie, stats, lol
[12:30] Nal (nalates.urriah) Some of the content issues are vieer related like the Particle Editor in FS and Dolphin. You you guys in a place to help with those issues?
[12:30] Mumbles (charlar.linden) it looks like 55% of users logging in are running mesh capable viewers...
[12:31] Medhue Simoni seems like more to me
[12:31] Nal (nalates.urriah) Yeah.... with PH getting mesh that could easily reach 80%
[12:31] Mumbles (charlar.linden) over the past week, sales of mesh items have doubled (in gross revenue)
[12:32] Medhue Simoni I see alot more interst in mesh, remarkably more
[12:32] Mumbles (charlar.linden) and there are mesh objects rezzed on 18% of regions on the grid
[12:32] Mumbles (charlar.linden) All trends that look good.
[12:33] Nal (nalates.urriah) people are intersted. I've been asked to speek at some groups. They good attendance.
[12:33] Medhue Simoni The deformer will be a big boost also
[12:33] Nal (nalates.urriah) Its hard tracking that project.
[12:34] Mumbles (charlar.linden) OK, I don't have anything else right now....
[12:34] Mumbles (charlar.linden) I'll respond to the forum thread about UG scope and we'll try to wrap it up this week.
[12:34] Nal (nalates.urriah) Then I have a question about Age Verify detect.
[12:35] Mumbles (charlar.linden) One important note: LL is closed the next 2 mondays... so we won't have another UG until the January 9th.
[12:35] Mumbles (charlar.linden) Nal, can you give us a little more context?
[12:35] Nal (nalates.urriah) A region owner is talking to me about being able to detect for ways to handle people coming into there one Mature region in the middle of 12 other Adult regions. They would like to detect at landing point and provide info before the viewer rejects their access to nearby regions.
[12:36] Nyx Linden you want new scripting functions for this I take it?
[12:36] Nal (nalates.urriah) I think that is what they need. We have old JIRA's on the feature request.
[12:37] Medhue Simoni Personally, I'd like to change my land rating, I have no need to be mature.
[12:37] Mumbles (charlar.linden) Nal, I think that's something we'll want to talk about in the scripting UG
[12:38] Calla Cela would be nice to have a temporary mesh upload like temp texture/sculpt uploads - saves time rezzing in and out of the Beta grid.
[12:38] NyuNyu Kimono yes!
[12:38] NyuNyu Kimono that will be so helpful
[12:38] Ima Mechanique hmm, I imagine that would be viewer related, like the temp textures
[12:39] Medhue Simoni Oh, and why is the mesh upload window so dang small, before we could resize the whole window.
[12:39] Medhue Simoni ?
[12:40] Nal (nalates.urriah) resies have no place to get viewer dev question handled. So, you are likely to get quite a few of that type of question here.
[12:40] Ima Mechanique yes, resizing would be nice for all preview windows. I have alarg(ish) monitor and they all look too small
[12:40] Mumbles (charlar.linden) OK, I think we can wrap this up now.
[12:40] Medhue Simoni I can't see crap on large models
[12:40] Nal (nalates.urriah) aaaw
[12:40] davep (runitai.linden) resizing request noted -- make a jira and we'll get it on the backlog
[12:41] Medhue Simoni and i have a huge monitor
[12:41] Koli Contepomi (sahkolihaa.contepomi) Just a random note, Google 'let it snow'. Firefox and Chrome should work. :p
[12:41] Racush (racush.cheeky) hmm I still hope we get some better way to see where rigged mesh stands on the ground. Its hard trying to find the right z offset :c
[12:41] Mumbles (charlar.linden) I agree Nal, and I think that may cause me to want to add a new UG
[12:41] Mumbles (charlar.linden) thanks everyone.
[12:41] davep (runitai.linden) later, folks
[12:41] Nal (nalates.urriah) thx Lindens
[12:41] Racush (racush.cheeky) bye
[12:41] Koli Contepomi (sahkolihaa.contepomi) Koli Contepomi waves.
[12:41] Mumbles (charlar.linden) have a great new year!
[12:41] Medhue Simoni cya
[12:42] Nyx Linden see everyone in the future :)
[12:42] Racush (racush.cheeky) seeya Nyx
[12:42] NyuNyu Kimono bai bai~♥
[12:42] Ima Mechanique thanks guys
[12:42] Nal (nalates.urriah) :)
[12:42] Yuzuru (yuzuru.jewell) See you next year!
[12:42] Koli Contepomi (sahkolihaa.contepomi) Heh, enjoy the holidays.
[12:42] Medhue Simoni bye nix
[12:42] Ima Mechanique looks like Oz fell asleep, hope he doesn't fall off the girder
[12:42] Koli Contepomi (sahkolihaa.contepomi) Haha
[12:42] Mumbles (charlar.linden) lol