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  1. What's the status for the importer issue nulling out z coordinates in meshes when face count is 3 or 4, messing up LOD switching scheme? JIRA SH-2837 is referenced to focus on such issue but it seems unavailable or locked. Here's a description of the issue: Bunnie Mills 11:13, 19 April 2013 (PDT)
  2. This group's sessions transcripts are not available anymore? Clicking on the recent links leads to pages containing the questions only. Bunnie Mills 11:22, 19 April 2013 (PDT)
  3. Would it be possible to install, at this meeting venue, a chat repeater that sends local chat, via IM, to residents who cannot attend these meetings and wish to read timely transcripts of them? It could operate on a subscription basis, sending the transcript, en masse, at the conclusion of the meetings, to only those residents who explicitly ask for them. Ivanova Shostakovich 11:00, 21 April 2013 (PDT)Ivanova Shostakovich
  4. How is download bandwidth for attached mesh limited? Are busy sims (e.g., Fantasy Faire now, SL10B soon) vulnerable to extreme download congestion as many viewers try to load the mesh attachments of each avatar (in addition to the Land Impact-constrained unattached mesh on the sims)? (Question prompted by Monty's post to a forums thread.) Qie 05:57, 22 April 2013 (PDT)
  5. Why do objects smaller than 1x1x6m disappear at camera distances >150m independently of settings of farClip or renderVolumeLODFactor? ( message 9)Drongle McMahon
  6. The Default animation BVH files listed in the wiki don't work well with the default avatars provided in Blender and other formats. Are there any other copies of the default animation that the Lab may have? Is there anyone that can tell us about how to get copies of the animation or understand how they are supposed to work? Nalates Urriah
  7. What are the progresses done on SUN-38, please ?... It's becoming urgent with the upcoming SSB deployment... Henri Beauchamp

Meeting Notes