From Second Life Wiki
Jump to navigation Jump to search


Function: string mySayOwner( string objectName, string msg );

Like mySay but spoken to object owner only. Cleaner chat on a user's screen. Gives a less-cluttered, more professional looking output.
Returns a string

• string objectName
• string msg

mySayOwner(string objectName, string msg)
    string nameBeforeChange = llGetObjectName();

    llOwnerSay("/me " + msg);


See also: mySay, Category:LSL_Chat


mySayOwner("","Processing, please wait.");

//The owner sees just: 17:04 Processing, please wait.

//You don't need to specify anything in the first parameter. The second one is limited to the normal chat limitation of a maximum of 255 bytes for that string. You may if you wish in the function swap in llWhisper or llShout.


What this does:

Instead of users having their vision obscured by text like this covering half their screen:

[14:04] Animated Living Sofa Combo Couple & Solo 2.1e whispers: Lie F 1

They see just this:

[14:04] Lie F 1