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  • ||[[User:Fractured Crystal|Fractured Crystal]]
    2 KB (296 words) - 12:20, 21 June 2014
  • //Written by Fractured Crystal, 27 Jan 2010, Commissioned by WarKirby Magojiro, this function is Public Do
    3 KB (333 words) - 15:27, 22 January 2015
  • * Fractured Crystal:indubitably * Fractured Crystal:/me suggested dancing externally but nobody wanted to
    15 KB (2,688 words) - 12:51, 11 June 2010
  • * [15:19] [[User:Fractured Crystal|Fractured Crystal]]: asdf * [15:20] [[User:Fractured Crystal|Fractured Crystal]]: #define setprimparams llSetPrimitiveParamsFast
    46 KB (6,758 words) - 17:25, 18 February 2010
  • // Written by Fractured Crystal, 27 Jan 2010,
    13 KB (1,024 words) - 07:34, 21 June 2013
  • ...shift its horizontal position, and the D slider controls how puffy and/or fractured your clouds look. ...ng the color of the water itself. If your water has no fog, it will appear crystal clear and colorless.
    14 KB (2,413 words) - 22:43, 13 September 2009
  • * [15:28] [[User:Fractured Crystal|Fractured Crystal]]: sets memory bonus to 0.0 >_> * [15:37] [[User:Fractured Crystal|Fractured Crystal]]: you didn't select a database :|
    64 KB (9,078 words) - 19:03, 4 March 2010
  • | style="white-space:nowrap;"|[[User:Fractured Crystal|Fractured Crystal]]: | style="white-space:nowrap;"|[[User:Fractured Crystal|Fractured Crystal]]:
    209 KB (27,664 words) - 17:00, 14 April 2010
  • *[13:10 SLT] [[User:Free Radar|Free Radar]] HUD v1.1 by Crystal Gadgets ...l, Second Life limits disk cache. And having too big a cache probably gets fractured and offsets the retrieval time.
    42 KB (6,530 words) - 15:44, 18 November 2009