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  • {{LSL Header|ml=*}} On top of that I introduce a little checksum/password system to limit potentia
    4 KB (535 words) - 20:27, 24 January 2015
  • {{LSL Header|ml=*}} ...Python script that is also used on the outside server to contact the code on the grid. ([[User:Grandma Bates|Grandma Bates]] 12:42, 27 May 2009 (UTC))
    18 KB (2,342 words) - 11:02, 29 April 2019
  • {{LSL Header/ja|ml=*}}
    20 KB (1,807 words) - 10:43, 21 February 2016
  • {{LSL Function/Headless This function returns 0 on success or an error code on failure.
    14 KB (1,746 words) - 07:50, 12 August 2023
  • // * The coordinator does not need to be a single lsl script. // o All pass/fail messages by group and test unit.
    48 KB (3,716 words) - 13:35, 25 January 2015
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for you.
    29 KB (3,314 words) - 13:22, 24 January 2015
  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} In Second Life, a dialog menu is a dialog box that appears on the corner of your screen {{Footnote|There are also hud prim-based items th
    20 KB (2,964 words) - 15:44, 13 August 2018
  • {{LSL Header}} // A accurate representation of the characters featured on the texture used to display the text.
    10 KB (1,544 words) - 09:30, 25 January 2015
  • ; Description : meta command to pass a delay (in seconds) the relay has to wait before executing subsequent comm ; Background : Most of world objects just lock you in on some fixed piece of furniture, and thus can easily ensure you will eventual
    7 KB (1,266 words) - 18:51, 7 December 2011
  • ...=#000f44><b>Simon Linden</b><nowiki>: We're like to get new code next week on Wednesday but we haven't nailed down what yet</nowiki></font> ...out a design that seemed good without needing more work than we could take on</nowiki></font>
    34 KB (5,343 words) - 11:00, 22 January 2014
  • ...r=#808080><nowiki>[#SCR-372] Invalid force in llApplyRotationalImpulse bug on Magnum (pathfinding)</nowiki></font> [12:06] <font color=#440044><b>Andrew Linden</b><nowiki>: I want to work on a few more maintenance bugs before the next project takes all my time, so I
    32 KB (4,919 words) - 15:36, 21 August 2012
  • ...g the next server maintenance release will get through QA this week and be on an RC next Wednesday</nowiki></font> ...0f44><b>Simon Linden</b><nowiki>: I've been putting more finishing touches on the group chat code ... it seems every time I look deeper I find something
    36 KB (5,718 words) - 13:44, 8 April 2014
  • ...23 15:02] Lucia Nightfire: we need more prims here Maestro, can you claim on of teh gov linden parcel nearby? heh [2013/05/23 15:03] Lucia Nightfire: GM prim multiplier on
    30 KB (4,220 words) - 16:38, 23 May 2013
  • ...the server rolled to the main channel this morning, as the whole grid was on the same code</nowiki></font> [12:05] <font color=#000f44><b>Simon Linden</b><nowiki>: but it's skimpy on details</nowiki></font>
    34 KB (5,442 words) - 17:22, 20 April 2012
  • [2013/08/29 15:06] Rex Cronon: u keep your finger crossed when u click on agree:) ...that was on Magnum last week, which also included all the changes present on BlueSteel and LeTigre
    27 KB (3,641 words) - 17:53, 29 August 2013
  • ...any progress to report. I've been working on the pathfinding code that is on the beta grid</nowiki></font> ...03] <font color=#00b55a><b>Rex Cronon</b><nowiki>: that is funny. i landed on the round table:)</nowiki></font>
    49 KB (7,633 words) - 08:17, 12 March 2012
  • | I will, doubtless, be introducing some errors, but on the whole I think it will be much better | many many thanks to all those who've helped on this
    43 KB (6,219 words) - 10:28, 16 May 2011
  • ...ndrew Linden</b><nowiki>: I'm pretty much all done with what I was working on for mesh</nowiki></font> [12:05] <font color=#330026><b>Andrew Linden</b><nowiki>: so maybe I'll move on to some other stuff, but more likely I'll be doing mesh maintenance for the
    44 KB (6,663 words) - 13:58, 16 August 2011
  • [12:02] <font color=#004400><b>Kelly Linden</b><nowiki>: Mona: I'll pass that on.</nowiki></font> ...rver crash has been promoted to the main channel today - which means it is on all servers right now.</nowiki></font>
    27 KB (4,175 words) - 14:52, 28 January 2014
  • ...r=#330026><b>Andrew Linden</b><nowiki>: I think threaded-rez is re-enabled on the main channel again (slight performance improvement).</nowiki></font> ...ere was a fix for a rare bug that was causing some regions to lose content on restart.</nowiki></font>
    47 KB (7,270 words) - 20:47, 12 April 2011

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