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  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    3 KB (518 words) - 07:53, 22 December 2014
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    3 KB (518 words) - 13:05, 26 January 2015
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    3 KB (518 words) - 15:10, 9 March 2015
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    3 KB (518 words) - 13:35, 17 April 2015
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    3 KB (518 words) - 08:59, 18 June 2015
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    4 KB (526 words) - 11:55, 14 July 2014
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    4 KB (526 words) - 12:00, 10 September 2014
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    4 KB (533 words) - 11:08, 30 June 2015
  • ...ith the Experience will succeed without any interaction on the part of the resident. ...the Experience will present a dialog asking for permission. Scripts which previously had permissions will keep them. ...
    4 KB (525 words) - 12:02, 17 December 2014
  • ...er of improvements to the [[Display names|display names feature]] based on Resident feedback during the beta testing period. Thanks so much for your help! * The ability for a Resident to change their display name can be controlled by support staff - so that i ...
    3 KB (546 words) - 09:51, 21 March 2012
  • [[Linden Lab]] initially introduced "traffic" or "dwell" as a way to reward [[Resident]]s who create popular locations. ...ic of all [[avatar]]s count, regardless of their membership status or if a Resident or [[bot]] ...
    3 KB (553 words) - 11:12, 6 May 2019
  • | title="Could previously be grouped" | No ...ventory, though they can be stored in a non-running state in both prim and Resident inventories. ...
    3 KB (397 words) - 16:24, 26 April 2009
  • * exposes real life Resident identity without consent ...e complete reproduction case. Linden Lab offers a L$10,000 bounty for each previously unknown exploit that can be verified. Please report issues as soon as they ...
    2 KB (327 words) - 17:17, 23 October 2024
  • ...ted prims can be used to create more complex, organic shapes that were not previously possible with the Second Life prim system. Each piece of fruit to the right ...ation of the '''sculpt map''' (sculpt texture) is reversed. This means all previously created sculpt maps/textures need to be horizontally flipped (otherwise the ...
    4 KB (613 words) - 14:45, 10 June 2025
  • ...sal for [[AWG Scalability through per-resident subdivision of the Grid|per-resident subdivision of the grid]] distributes load very effectively, although it do :* Events can be held in previously unused areas of the world (eg. regattas in mid-ocean) without prior resourc ...
    7 KB (1,052 words) - 08:26, 24 November 2008
  • ...ation of the '''sculpt map''' (sculpt texture) is reversed. This means all previously created sculpt maps/textures need to be horizontally flipped (otherwise the *[[Sculpted_Prims:_Resident-made_Tools|Sculpted Prims: Resident-made Tools|조각프림|주민 제작 도구들]] ...
    4 KB (375 words) - 16:01, 27 April 2009
  • ...y that extends the Second Life Viewer to render that content inworld. The Resident would then download the library (a .dll, .dylib, or .so file, depending on If the Resident wants others to see the same videos, they would instruct the other Resident ...
    6 KB (928 words) - 14:31, 4 May 2011
  • In 2006, Resident [[User:Gene Replacement|Gene Replacement]] managed to tweak the viewer in a Previously (prior to Havok 4) it was reported that the graphics engine wouldn't be abl ...
    5 KB (851 words) - 01:11, 3 March 2014
  • ...WEB-619}} - Votes: 0 - ""Update VAT ID"" link shows up on account (non-VAT resident) - {{User|Madamg Zagato}} ** Previously Linden marked as will not finish but kept open for votes. [[User:Gordon_Wen ...
    7 KB (1,087 words) - 23:14, 8 March 2009
  • * [12:24] [[User:Soft Linden|Soft Linden]]: Have we previously triaged VWR-6240, or is this a dupe? I thought we imported this with 1.19 * [12:38] [[User:Soft Linden|Soft Linden]]: Resident eXperience ...
    20 KB (2,810 words) - 14:43, 24 November 2008
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