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  • ...ed by discussing common mental models using a common language. In systems architecture, IEEE-1471 helps us approach that goal: ...-architecture.org/ieee-1471/ ANSI/IEEE 1471-2000, Recommended Practice for Architecture Description of Software-Intensive Systems]
    1 KB (172 words) - 02:51, 12 August 2009
  • *[[Documentation|Learning the System]] ** {{NavBullet|Architecture Working Group|alt=Architecture Working Group|indent=**|parent={{{parent}}}}}
    967 bytes (112 words) - 16:59, 6 November 2007
  • [[Architecture Working Group Glossary#domain|Glossary entry]] ...S, a subtree of name space. Linden has proposed splitting the current flat system into an agent domain, and a region domain, and then, multiple agent and reg
    3 KB (449 words) - 18:53, 7 November 2007
  • ...mentation below is geared toward developers. However, many aspects of the system don't require a deep technical background to learn. Much of this is still * '''[[Features]]''' - An overview of the major components of the system as seen from an end user's perspective. Links to specifications, test plan
    2 KB (243 words) - 21:49, 1 March 2022
  • [[Category:Viewer Architecture]] The asset system is the primary interface for requesting assets from an upstream provider. T
    263 bytes (37 words) - 17:03, 26 May 2010
  • [[Category: System Architecture]]
    626 bytes (77 words) - 16:14, 24 April 2009
  • {{OSWikiLearnBox|parent=Viewer architecture}} [[Category:Viewer Architecture]]
    2 KB (395 words) - 20:25, 10 April 2009
  • ...mentation below is geared toward developers. However, many aspects of the system don't require a deep technical background to learn. * '''[[Viewer architecture]]''' - Overview of the Viewer from a developer's perspective.
    3 KB (439 words) - 17:03, 31 March 2023
  • ...roach is that recommended in [[IEEE_1471|IEEE-1471]]. Stakeholders in the Architecture have various agendas, goals, and viewpoints. These views are critical to t :* To produce a coherent architecture that conforms with the above.
    4 KB (514 words) - 13:15, 2 October 2008
  • ...take a look at the [[IEEE 1471]] article on designing an effective system architecture which addresses all of the project goals. Please note that this glossary is specific to the SL Architecture Working Group and is intended for use only within the context of Second Lif
    12 KB (1,919 words) - 11:35, 14 June 2009
  • ...ond Life future architecture. He's also been busy working on our messaging architecture. ...e. Which meant that you had to do a FULL grid down and up - upgrade every system to the current version AND make every user download a new viewer anytime yo
    11 KB (1,878 words) - 16:19, 5 November 2007
  • * [[Viewer Architecture]] * Virtual File System (to be deprecated)
    2 KB (227 words) - 16:00, 21 July 2008
  • If you would like to discuss Math Sculptor, its architecture, or these interfaces, go to the [[Talk:Math Sculptor| Math Sculptor Talk pa using System;
    8 KB (876 words) - 19:16, 30 June 2007
  • == System overview == ...media type. The Second Life Viewer incorporates the media rendering plugin system to provide built-in support for a variety media types as well as an open AP
    10 KB (1,597 words) - 14:31, 4 May 2011
  • {{OSWikiLearnBox|parent=Viewer architecture}} [[Category:Viewer Architecture]]
    4 KB (505 words) - 03:46, 16 March 2009
  • == Architecture Working Group == ...servers are today. During the week prior, Linden Lab hosted the first grid Architecture Working Group, with a varied collection of server and client developers in
    7 KB (1,140 words) - 10:20, 27 September 2007
  • ...y given in outline format, detailing my plans to revolutionize the release system of Second Life, ...sified by architecture. A seperate runtime tree exists for every supported architecture.
    10 KB (1,628 words) - 16:04, 12 June 2008
  • {{OSWikiLearnBox|parent=Viewer architecture}} [[Category:Viewer Architecture]]
    5 KB (774 words) - 06:41, 16 August 2008
  • #* This Scalability VAG will assist towards conformance of the architecture with those concerns of that VAG. See the [[Architecture Working Group]] and the [[Viewpoint Advocacy Groups]] for more information.
    13 KB (1,858 words) - 12:38, 18 November 2007
  • ...ance, ineffective multitasking, a sluggish UI, and a CPU-starved operating system. See [http://en.wikipedia.org/wiki/Busy_waiting busy waiting] for more det ...es are regular processes which execute concurrently under normal operating system multitasking. Modern multicore CPUs can be harnessed automatically if free
    4 KB (597 words) - 03:04, 27 November 2007

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