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  • #REDIRECT [[Telehubs auf Grundstücken und privaten Regionen und Direktteleports]]
    82 bytes (10 words) - 10:52, 8 February 2010
  • #REDIRECT [[Telehubs auf Grundstücken und privaten Regionen und Direktteleports]]
    82 bytes (10 words) - 16:19, 12 February 2010
  • == Telehubs ==
    1 KB (185 words) - 11:13, 5 January 2011
  • [0050.0020] Verify No telehubs/Infohubs are visible [Telehubs/Infohubs]
    5 KB (691 words) - 15:22, 26 April 2007
  • ...seit 2006 an jeden Ort einfach so gelangen. Zuvor konnte man nur zu sog. "Telehubs" teleportieren, von denen es auf jeder Sim nur einen gab. Von dort aus muss Das hatte zur Folge, dass das Land um die Telehubs herum sehr von Geschäftsleuten begehrt war. Und viele Ladenbesitzer bauten
    2 KB (314 words) - 15:44, 1 October 2008
  • ...make sure Allow Direct Teleport is turned on. (Unless you want to set up telehubs in your regions.) * Manage Telehubs is covered in [[Telehub Tools Test]]
    11 KB (1,912 words) - 19:05, 8 November 2006
  • * Telehubs
    3 KB (528 words) - 13:59, 16 May 2007
  • ...keit des Teleports zu einem bestimmten Ort hängt von den Einstellungen der Telehubs und Teleport-Routen ab. Lesen Sie weiter unten über zusätzliche Informati ==Teleport-Routen, Telehubs und SLurls==
    11 KB (1,645 words) - 12:42, 18 November 2010
  • .... (In ancient times, there were [http://secondlife.wikia.com/wiki/Telehubs telehubs on the mainland] too.)}}
    7 KB (840 words) - 21:53, 14 August 2016
  • ...eports). At first teleports cost L$ by distance travelled, then later the 'telehubs' were added such that you would arrive at the nearest telehub to your desti
    4 KB (624 words) - 09:50, 18 January 2014
  • * [[Telehubs auf Grundstücken und privaten Regionen und Direktteleports (KB)|Telehubs auf Grundstücken und privaten Regionen und Direktteleports]]
    18 KB (2,277 words) - 15:43, 22 March 2011
  • ** {{jira|SVC-7443}} Telehubs overridden if teleporting a friend/avatar to a region where telehub exists * [15:24] Flame of Jira: [#SVC-7443] Telehubs overridden if teleporting a friend/avatar to a region where telehub exists
    31 KB (4,669 words) - 17:18, 9 February 2012
  • As the linden god, put telehubs on Public_Island_1, Private_Island_1, Teen_Island_1, and Teen_Island_2.
    16 KB (2,519 words) - 15:52, 7 November 2006
  • * {{jira|SVC-1459}} - Votes: 14 - Mature avatars may be moved to PG telehubs on login, due to last region unavaliable - {{User|jessica hultcrantz}}
    11 KB (1,622 words) - 11:51, 2 December 2008
  • * {{jira|SVC-1459}} - Votes: 22 - Mature avatars may be moved to PG telehubs on login, due to last region unavaliable - {{User|jessica hultcrantz}}
    12 KB (1,811 words) - 09:39, 9 December 2008
  • If true, teleport lures obey telehubs if they exist.
    7 KB (1,022 words) - 14:24, 19 March 2024
  • ...ng, Residents had to fly from a Telehub to their specific destination. The Telehubs were mostly converted into [[Infohub]]s, meant to be community gathering sp
    23 KB (3,260 words) - 19:57, 6 September 2020
  • * User_A, go to a region with no telehubs. Find User_G in the finder and Offer teleport.
    19 KB (2,947 words) - 19:15, 5 June 2008
  • ...11 SLT] [[User:Tehya Oh|Tehya Oh]]: ohhh and i need to know How to fix sim telehubs , the sim I moderate on and am Manager in the Estate , is having major twel ...User:Arawn Spitteler|Arawn Spitteler]] woners where te documentation is on Telehubs: Is this something a basic intro would fix?
    85 KB (12,899 words) - 15:36, 18 November 2009
  • == Telehubs == === Telehubs e tele-transporte direto ===
    36 KB (6,053 words) - 13:34, 16 May 2012

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