Difference between revisions of "Release Notes/Second Life RC LeTigre/12"
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=== 12. | === 12.08.06.263130 === | ||
* This is the same infrastructure project as last week. | * This is the same infrastructure project as last week. | ||
* Scheduled 2012-08-08 | * Scheduled 2012-08-08 |
Revision as of 15:36, 8 August 2012
12.08.06.263130
- This is the same infrastructure project as last week.
- Scheduled 2012-08-08
- There are no intentional changes to existing behaviour.
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.07.31.262785
12.07.27.262679
- This is an infrastructure project.
- Scheduled 2012-08-01
- There are no intentional changes to existing behaviour.
- Also on LeTigre: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.07.27.262679
12.07.24.262437
- This is the Creator Tools project.
- We are enabling these functions in this channel.
- Scheduled 2012-07-25
- Added three new LSL functions:
- llAttachToAvatarTemp(integer attach_point) -- Follows the same convention as llAttachToAvatar, with the exception that the object will not create inventory for the user, and will disappear on detach, or disconnect. It should be noted that when an object is attached temporarily, a user cannot 'take' or 'drop' the object that is attached to them. The user is 'automatically' made the owner of the object. Temporary attached items cannot use the llTeleportAgent or llTeleportAgentGlobalCoords LSL functions.
- llTeleportAgent(key agent_uuid, string lm_name, vector landing_point, vector look_at_point) -- Teleport Agent allows the script to teleport an agent to either a local coordinate in the current region or to a remote location specified by a landmark. If the destination is local, the lm_name argument is a blank string. The landing point and look at point are respected for this call. If the destination is remote, the object must have a landmark in its inventory with the teleport agent script. lm_name refers to the name of the landmark in inventory. This function cannot be used in a script in an object attached using llAttachToAvatarTemp.
- llTeleportAgentGlobalCoords(key avatar, vector global_coordinates, vector region_coordinates, vector look_at) -- Teleports an agent to region_coordinates within a region at the specified global_coordinates. The agent lands facing the position defined by look_at local coordinates. A region's global coordinates can be retrieved using
llRequestSimulatorData(region_name, DATA_SIM_POS)
. This function cannot be used in a script in an object attached using llAttachToAvatarTemp.
- NOTES:
- The new LSL functions work with the current runtime permissions system and are precursor to future work with experience permissions. More information about the runtime permission is here: PERMISSION_TELEPORT.
- These functions only work on the RC regions and not grid wide.
- Bug Fixes
- SCR-342: llTeleportAgent() does not fail gracefully when specifying an invalid landmark name
- SVC-7966: Magnum RC, llTeleportAgent gives a wrong message
- SVC-7987: llTeleportAgent always points in the positive Y direction on teleport
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.07.18.262055
- Also on BlueSteel: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.07.24.262437
12.07.03.261171
- This is the Creator Tools project.
- We are enabling these functions in this channel.
- Scheduled 2012-07-18
- Added three new LSL functions:
- llAttachToAvatarTemp(integer attach_point) -- Follows the same convention as llAttachToAvatar, with the exception that the object will not create inventory for the user, and will disappear on detach, or disconnect. It should be noted that when an object is attached temporarily, a user cannot 'take' or 'drop' the object that is attached to them. The user is 'automatically' made the owner of the object. Temporary attached items cannot use the llTeleportAgent or llTeleportAgentGlobalCoords LSL functions.
- llTeleportAgent(key agent_uuid, string lm_name, vector landing_point, vector look_at_point) -- Teleport Agent allows the script to teleport an agent to either a local coordinate in the current region or to a remote location specified by a landmark. If the destination is local, the lm_name argument is a blank string. The landing point and look at point are respected for this call. If the destination is remote, the object must have a landmark in its inventory with the teleport agent script. lm_name refers to the name of the landmark in inventory. This function cannot be used in a script in an object attached using llAttachToAvatarTemp.
- llTeleportAgentGlobalCoords(key avatar, vector global_coordinates, vector region_coordinates, vector look_at) -- Teleports an agent to region_coordinates within a region at the specified global_coordinates. The agent lands facing the position defined by look_at local coordinates. A region's global coordinates can be retrieved using
llRequestSimulatorData(region_name, DATA_SIM_POS)
. This function cannot be used in a script in an object attached using llAttachToAvatarTemp.
- NOTES:
- The new LSL functions work with the current runtime permissions system and are precursor to future work with experience permissions. More information about the runtime permission is here: PERMISSION_TELEPORT.
- These functions only work on the RC regions and not grid wide.
- Bug Fixes
- SCR-342: llTeleportAgent() does not fail gracefully when specifying an invalid landmark name
- SVC-7966: Magnum RC, llTeleportAgent gives a wrong message
- SVC-7987: llTeleportAgent always points in the positive Y direction on teleport
12.07.03.261171
- This is the Creator Tools project.
- Scheduled 2012-07-11
- Added three new LSL functions:
- llAttachToAvatarTemp(integer attach_point) -- Follows the same convention as llAttachToAvatar, with the exception that the object will not create inventory for the user, and will disappear on detach, or disconnect. It should be noted that when an object is attached temporarily, a user cannot 'take' or 'drop' the object that is attached to them. The user is 'automatically' made the owner of the object. Temporary attached items cannot use the llTeleportAgent or llTeleportAgentGlobalCoords LSL functions.
- llTeleportAgent(key agent_uuid, string lm_name, vector landing_point, vector look_at_point) -- Teleport Agent allows the script to teleport an agent to either a local coordinate in the current region or to a remote location specified by a landmark. If the destination is local, the lm_name argument is a blank string. The landing point and look at point are respected for this call. If the destination is remote, the object must have a landmark in its inventory with the teleport agent script. lm_name refers to the name of the landmark in inventory. This function cannot be used in a script in an object attached using llAttachToAvatarTemp.
- llTeleportAgentGlobalCoords(key avatar, vector global_coordinates, vector region_coordinates, vector look_at) -- Teleports an agent to region_coordinates within a region at the specified global_coordinates. The agent lands facing the position defined by look_at local coordinates. A region's global coordinates can be retrieved using
llRequestSimulatorData(region_name, DATA_SIM_POS)
. This function cannot be used in a script in an object attached using llAttachToAvatarTemp.
- NOTES:
- The new LSL functions work with the current runtime permissions system and are precursor to future work with experience permissions. More information about the runtime permission is here: PERMISSION_TELEPORT.
- These functions only work on the RC regions and not grid wide.
- These functions have an on/off switch. The release to RC has the functions disabled by default.
- Bug Fixes
- SCR-342: llTeleportAgent() does not fail gracefully when specifying an invalid landmark name
- SVC-7966: Magnum RC, llTeleportAgent gives a wrong message
- SVC-7987: llTeleportAgent always points in the positive Y direction on teleport
12.06.20.260188
- Scheduled 2012-06-27
- Features
- Simulator changes to process prebaked avatar textures for library outfits.
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.06.18.259948
- This project is also on Magnum and BlueSteel:
12.06.18.259948
- Scheduled 2012-06-20
- This channel contains new simulator changes to help with infrastructure projects.
- Bug Fixes:
- SVC-8000: Noticed 06-14-12 on LeTigre server in Cleary. LSL function llGetWallclock() displays number of seconds since Zulu (GMT) midnite instead of Pacific midnite
- SVC-8004: Region server names now include backslashes, apparently escaping the space that follows.
- SVC-7598: Error fetching server release notes URL.
- This is also on Magnum channel:
12.06.09.259101
- Scheduled 2012-06-14
- This channel contains new simulator changes to help with infrastructure projects. There are no visible changes to behaviour.
12.06.04.258757
- Scheduled 2012-06-05
- This channel contains simulator changes to help with upcoming infrastructure projects. There are no visible changes to behaviour.
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.06.04.258754
12.06.04.258754
- This is an emergency deploy to fix a security issue. scheduled 2012-06-04
- Features
- No new features.
- Bug Fixes
- Fixes a griefing vector.
12.05.29.258159
- Scheduled 2012-05-31
- This channel contains simulator changes to help with upcoming infrastructure projects. There are no visible changes to behaviour.
12.05.11.256527
- This is the "Threaded Region Crossing" project. scheduled 2012-05-23
- This channel will have Region Idling enabled.
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- Fixed a crashing bug.
- Also on Magnum: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.05.11.256527
12.05.11.256527
- This is the "Threaded Region Crossing" project. scheduled 2012-05-16
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- Fixed a crashing bug.
- Also on LeTigre: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.05.11.256527
12.05.07.255857
- This is the "Threaded Region Crossing" project. scheduled 2012-05-09
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Also on BlueSteel: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.05.07.255857
- Also on Magnum: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.05.07.255857
12.04.30.255166
- This is a maint-server deploy.
- Scheduled 2012-05-02
- Features
- New PRIM_SLICE value can be used in llGetLinkPrimitiveParams() and similar functions to set the slice value for prims that support slice values.
- HTTP_BODY_MAXLENGTH has been added to llHTTPRequest() allowing return body sizes up to 4k for LSO and 16k for Mono scripts
- New LSL llGetRegionAgents() function returns a list of all agent keys on the region
- Bug Fixes
- SCR-15: Add flag parameter [vector slice] to llSetPrimitiveParams PRIM_TYPE flags PRIM_TYPE_BOX, PRIM_TYPE_CYLINDER, and PRIM_TYPE_PRISM
- SVC-680: Increase HTTP Response body size from 2048 to 4096 or larger
- SVC-5488: llGetRegionAgents() -- returns list of agent keys in the current region
- SVC-6894: Excessive EnableSimulator message spamming to viewers
- SVC-7307: creation of scripts gets a nice error
- SVC-7845: Group Notices not working on Magnum 12.04.13.253827
- New Bug Fixes
- Fixed an issue with attachments.
- Also on BlueSteel: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.04.30.255166
- Also on Magnum: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.04.30.255166
12.04.20.254296
- This is a Maint-Server
- "Fixes a simulator crash."
- Scheduled 2012-04-25
- This is also on the BlueSteel channel.
12.04.12.253726
- This channel has Inventory API changes.
- Scheduled 2012-04-18
- Improvements were made to the way inventory transactions are handled in order to improve scalability and reliability of inventory transfers.
- Avatar Fly Height Restriction is being raised to 5,000m.
- This is also on the BlueSteel channel.
12.03.30.252593
- This is the same code that is on the main channel.
- Scheduled 2012-04-11
- The explicit ban height for parcels is being raised to 5000m. This means that avatars that are explicitly banned from a parcel can not enter them unless they are at least 5000m above ground. This allows high-altitude fly-overs as before, but they must be done at a much higher altitude.
- This is on all RC channels.
12.03.30.252593
- This "maint-server" project. scheduled 2012-04-04
- The explicit ban height for parcels is being raised to 5000m. This means that avatars that are explicitly banned from a parcel can not enter them unless they are at least 5000m above ground. This allows high-altitude fly-overs as before, but they must be done at a much higher altitude.
- Bug Fixes
- SCR-6 "llGetSubString can produce results that crash Mono scripts"
- SCR-281 "recent release to agni (12.02.06.248938 I think) breaks llDeleteSubString behaviour."
- Removed old unused server code.
- Fixed several server crash modes.
- This version is on BlueSteel as well.
12.03.26.252149
- This is "maint-server" project. scheduled 2012-03-28
- No new features.
- This release is focused on internal stability with networking code.
- Modified existing throttles and caps on network traffic
- Bug Fixes
- Several fixes for certain crashmodes involved with SVC-7713 "sim crashes all avatars on sim (dosent restart but crash all viewers) multiple times a day"
- This version is on BlueSteel as well.
12.03.20.251556
- This is again the "threaded region crossing" project. scheduled 2012-03-21
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Bug Fixes
- Fixed some crash modes that were discovered in the previous iteration of this project
- Merged with Server Trunk: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.02.24.249991
- This version is on all 3 RC channels, this week
12.02.24.249991
- This project scheduled 2012-03-14
- This is a server maintenance project
- Bug Fixes
- SVC-7631 New rate throttle on llGiveInventory. The throttle was loosened to 2.5k events per 15 minutes, double the previous value.
- SVC-7660 http_request() fails to trigger on RC Magnum 12.01.27.248571
- Fixed some other miscellaneous bugs, including a few crashers
- This channel is set to match the main channel trunk code: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12#12.02.24.249991
12.03.06.250637
- This project scheduled 2012-03-08
- This is an InventoryAPI maintenance project.
- Improvements were made to the way inventory transactions are handled in order to improve scalability and reliability of inventory transfers.
- Bug Fixes
- No external bugs were fixed.
- This code is also on BlueSteel
12.02.24.249991
- This project scheduled 2012-02-29
- This is a server maintenance project
- Bug Fixes
- SVC-7631 New rate throttle on llGiveInventory. The throttle was loosened to 2.5k events per 15 minutes, double the previous value.
- SVC-7660 http_request() fails to trigger on RC Magnum 12.01.27.248571
- Fixed some other miscellaneous bugs, including a few crashers
- This code is also on BlueSteel
12.02.15.249527
- This project scheduled 2012-02-22
- Voice code stability improvement
- Removed unnecessary information being transferred across region boundaries during region cross, causing possible instability.
- This code is also on BlueSteel.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.02.15.249527
12.02.02.248819
- This project scheduled 2012-02-15
- Voice code stability improvement
- Removed unnecessary information being transferred across region boundaries during region cross, causing possible instability.
- This code is also on BlueSteel.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.02.02.248819
12.02.06.248938
- This "maint-server" project scheduled 2012-02-08
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
- SVC-7650 Color change not applied correctly on cylinder when number of faces is change by altering prim properties.
- Fixed another problem that broke some sims.
- This code is also on BlueSteel and Magnum.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.02.06.248938
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.02.06.248938
12.01.27.248571
- This "maint-server" project scheduled 2012-02-01
- Improved performance for the following functions in LSL scripts compiled to Mono:
- Bug Fixes
- SCR-121 Entire sim (65,536sq.m.) owned by group, llGetParcelMaxPrims(llGetPos(), TRUE) Returning odd number.
- SVC-7348 moving_end() event executes on moving, script-rezzed physical objects
- SVC-7443 Telehubs overridden if teleporting a friend/avatar to a region where telehub exists outside of the telehub area
- Fixed 1 simulator crash related to the physics engine
- Made improvements in code for starting and stopping regions
- Internal code improvements with better memory management and more efficient object updates
- Fixed data in CoarseLocationUpdate messages for avatars above 1020m. These are now sent with a value of 255, which was previously sent as 0 in error. This fixes numerous mini-map issues with avatar relative altitude indicators.
- Fixed a script crasher in llList2List.
- This code is also on BlueSteel and Magnum.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.01.27.248571
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.01.27.248571
12.01.18.247990
- This "threaded region crossing" project scheduled 2012-01-25
- Features
- Prototype threaded region cross for agents. Uses the new threaded RPC/thread state machine mechanism.
- Also on BlueSteel: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.01.18.247990
12.01.13.247734
- This "maint-server" project scheduled 2012-01-18
- Features
- New LSL function integer llSetRegionPos(vector position)
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- Returns 1 if the object is successfully placed within 0.1 m of position.
- Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
- Returns 0 and does not move the object if the object is dynamic (has physics enabled).
- Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
- The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
- "frame_number" option added to llGetEnv()
- Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
- Bug Fixes
- SVC-7466 A notecard holds more data than a script can read
- SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
- SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
- SVC-7493 Weird mesh land impact issue
- Fixed several simulator crash bugs and potential memory leaks.
- Fixed a notecard crashing bug.
- Code also deployed to BlueSteel: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.01.13.247734
12.01.06.247303
- This "maint-server" project scheduled 2012-01-11
- Bug Fixes
- SVC-7540 Offline email notifications received but never delivered on login.