PRIM TYPE

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Description

Constant: integer PRIM_TYPE = 9;

The integer constant PRIM_TYPE has the value 9

Gets or sets the type of the prim and associated type parameters.

llSetPrimitiveParams

[ PRIM_TYPE, integer flag ] + flag_parameters
• integer flag PRIM_TYPE_* flag

Used with llSetPrimitiveParams & llSetLinkPrimitiveParams.

The values needed for flag_parameters is dependent on flag, please refer to the individual PRIM_TYPE_* articles for additional information.

Caveats

  • PRIM_TYPE can only be used with LINK_SET if the object contains 10 or fewer prims. It can only be used with LINK_ALL_OTHERS or LINK_ALL_CHILDREN if the object contains 11 or fewer prims. If there are more prims, the operation will fail and an error will be shouted to DEBUG_CHANNEL. Work around this by looping through the prims with llSetLinkPrimitiveParamsFast.
  • PRIM_TYPE will silently fail when executed by a script placed inside a mesh, whether the affect object is the mesh or not (in linksets for example), use a normal prim as your root prim.
  • While it is possible to use PRIM_TYPE_SCULPT to animate an object, it is not recommended. For details see: Why UUID Flipping is Bad
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llGetPrimitiveParams

llGetPrimitiveParams([ PRIM_TYPE ]);

Returns the list integer flag ] + flag_parameters

• integer flag PRIM_TYPE_* flag

The values that follow after flag, the flag_parameters, are dependent on the value of flag, please refer to the individual PRIM_TYPE_* articles for further information.

flag Constants flag_parameters
PRIM_TYPE_BOX 0 [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
PRIM_TYPE_CYLINDER 1 [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
PRIM_TYPE_PRISM 2 [ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
PRIM_TYPE_SPHERE 3 [ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
PRIM_TYPE_TORUS 4 [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
PRIM_TYPE_TUBE 5 [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
PRIM_TYPE_RING 6 [ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
PRIM_TYPE_SCULPT 7 [ string mapinteger type ]
hole_shape Flags Shape hole_shape Flags Shape
PRIM_HOLE_DEFAULT 0x00 Default PRIM_HOLE_SQUARE 0x20 Square
PRIM_HOLE_CIRCLE 0x10 Circle PRIM_HOLE_TRIANGLE 0x30 Triangle

Related Articles

Constants

•  CHANGED_SHAPE

Functions

•  llSetPrimitiveParams
•  llSetLinkPrimitiveParams
•  llGetPrimitiveParams

Events

•  changed

Deep Notes

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Signature

integer PRIM_TYPE = 9;