llGetVel
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Summary
Function: vector llGetVel( );77 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a vector that is the velocity.
Caveats
Examples
<lsl> //A very simple (and not very effective) way of keeping a physical object in place. //If you ever want to actually stop an object, use llMoveToTarget(llGetPos(), .1) default {
state_entry() { vector spd; while (1 == 1) // Go forever if (llVecMag(spd = llGetVel()) > .001) { //We're accelerating... llApplyImpulse(-spd, 0) //Slow us down. } } }
} Code by Xaviar Czervik
</lsl>See Also
Functions
• | llGetAccel | |||
• | llGetOmega |