Difference between revisions of "LlHTTPResponse"

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(added note about sending more than 2k characters to an SL object being lost (grrr))
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|caveats=*This call must be made by the script containing the [[http_request]] event where the '''request_id''' was received.
 
|caveats=*This call must be made by the script containing the [[http_request]] event where the '''request_id''' was received.
*Remember that [[http_request]] is limited to 2K character body size incoming, so if responding to an SL object, anything over 2K characters sent with this function will be lost at the receiver.
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*Remember that the '''body''' of [[http_request]] is [[limit]]ed to 2048 [[bytes]], so if responding to an SL object, anything over 2K characters sent with this function will be lost at the receiver.
 
|constants
 
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Revision as of 05:30, 14 July 2009

Summary

Function: llHTTPResponse( key request_id, integer status, string body );

Responds to request_id with status and body.

• key request_id A valid HTTP request key.
• integer status HTTP Status (200, 400, 404, etc)
• string body Contents of the response.

The response need not be made inside the http_request event but if it does not happen in a timely fashion the request will time out (within 25 seconds).

Caveats

  • This call must be made by the script containing the http_request event where the request_id was received.
  • Remember that the body of http_request is limited to 2048 bytes, so if responding to an SL object, anything over 2K characters sent with this function will be lost at the receiver.
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Examples

See Also

Events

•  http_request

Functions

•  llGetFreeURLs
•  llRequestURL
•  llRequestSecureURL
•  llReleaseURL
•  llGetHTTPHeader

Articles

•  LSL http server

Deep Notes

History

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Signature

function void llHTTPResponse( key request_id, integer status, string body );