Difference between revisions of "LlSameGroup"
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Revision as of 20:52, 22 April 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llSameGroup( key agent );219 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer boolean, that is TRUE if agent has the same active group, otherwise FALSE
• key | agent | – | must be in the same sim |
Also returns TRUE if the object is deeded to the same active group as agent
Caveats
Examples
//Gives inventory object only to agents with the same active group default { touch_start(integer total_number) { if(llSameGroup(llDetectedKey(0)))//same as llDetectedGroup(0) (with llDetectedGroup, detected does not need to be in the sim) llGiveInventory(llGetInventoryName(INVENTORY_OBJECT,0),llDetectedKey(0)); else llSay(0, "Wrong active group!"); } }
See Also
Functions
• | llDetectedGroup | – | Used in conjunction with detection events |