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Function: llSetColor( vector color, integer face );

Sets the color on face

• vector color color in RGB <R, G, B> (<0.0, 0.0, 0.0> = black, <1.0, 1.0, 1.0> = white)
• integer face face number or ALL_SIDES

If face is ALL_SIDES then the function works on all sides.

Newbie Notes

llSetColor changes the color of a prim, either on a specific side (face) or the entire prim.

llSetColor(<r, g, b>, ALL_SIDES);

r, g, b: values for red, green, blue ranging from <0.0, 0.0, 0.0> (black) to <1.0, 1.0, 1.0> (white)

To continue reading see: Newbie Notes


  • The function silently fails if its face value indicates a face that does not exist.
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integer face = -1;
vector color = <1.0, 1.0, 1.0>;

    touch_start(integer num)
        if(~face)//quick & dirty check for -1
            llSetColor(color, face); //restore the color
        face = (face + 1) % llGetNumberOfSides(); //increment and keep the face number in range
        color = llGetColor(face); //save the face's color
        llSetColor(<0.5, 0.0, 0.0>, face );//change the face's color

See Also


•  changed CHANGED_COLOR


•  llGetAlpha Gets the prim's alpha
•  llSetAlpha Sets the prim's alpha
•  llGetColor Gets the prim's color
•  llSetLinkColor Sets link's color
•  llSetLinkAlpha Sets link's alpha


•  Color in LSL

Deep Notes

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function void llSetColor( vector color, integer face );