Difference between revisions of "Mesh"

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The Mesh Project Viewer is a chance for everyone to try out an early implementation of mesh import, an upcoming feature that will allow creators to model objects in external tools and bring them into Second Life.  To try out mesh you will need to:
The Mesh Project Viewer is a chance for everyone to try out an early implementation of mesh import, an upcoming feature that will allow creators to model objects in external tools and bring them into Second Life.  To try out mesh you will need to:
# Download the Mesh Project viewer at the Second Life [http://secondlife.com/downloads downloads page].
# Download the Mesh Project viewer at the Second Life [http://secondlife.com/downloads downloads page].
# Log on using the Mesh Project viewer. By default, the Mesh Open Beta viewer will connect you to the [[Preview_Grid|aditi developer grid]]; as the region, specify any of the active [[MeshRegions|mesh regions]], for example, [secondlife://Aditi/secondlife/Mesh%20City Mesh City].  If you have any problems logging in, see [[Preview_Grid#Updating_Your_Account_on_Aditi|these instructions]] on getting your account set up on aditi.
# Log on using the Mesh Project viewer. By default, the Mesh Open Beta viewer will connect you to the [[Preview_Grid|aditi developer grid]]; as the region, specify any of the active [[MeshRegions|mesh regions]], for example, [secondlife://Aditi/secondlife/Mesh%20City Mesh City], [secondlife://Aditi/secondlife/Mesh%20City%202 Mesh City 2], [secondlife://Aditi/secondlife/Mesh%20City%203 Mesh City 3], [secondlife://Aditi/secondlife/Mesh%20City%204 Mesh City 4].  If you have any problems logging in, see [[Preview_Grid#Updating_Your_Account_on_Aditi|these instructions]] on getting your account set up on aditi.
# [[Mesh/Mesh_Walkthrough:_Mesh_Tour|Try Mesh for yourself]].
# [[Mesh/Mesh_Walkthrough:_Mesh_Tour|Try Mesh for yourself]].



Revision as of 11:42, 13 October 2010


The Mesh Project Viewer (Open Beta) is now active. We will be updating documentation here to help everyone get started.

KBcaution.png Important: The Mesh Project viewer and mesh support on aditi are still under development. Please be aware that issues such as crashes or loss of mesh content are possible.

Introduction

The Mesh Project Viewer is a chance for everyone to try out an early implementation of mesh import, an upcoming feature that will allow creators to model objects in external tools and bring them into Second Life. To try out mesh you will need to:

  1. Download the Mesh Project viewer at the Second Life downloads page.
  2. Log on using the Mesh Project viewer. By default, the Mesh Open Beta viewer will connect you to the aditi developer grid; as the region, specify any of the active mesh regions, for example, Mesh City, Mesh City 2, Mesh City 3, Mesh City 4. If you have any problems logging in, see these instructions on getting your account set up on aditi.
  3. Try Mesh for yourself.

Video Tutorials

Sample Mesh Files

See the sample content page for a current list of mesh files you can download and try out.

Test Plans

Current and pending test plans can be found here.

Understanding Mesh

Related Links

Nyx's 15 September 2010 office hour, with Falcon and some closed-beta folks

Jeremy's September 15, 2010 documentation team office hour, featuring Mesh questions answered by Vir Linden

Nyx's 22 September 2010 office hour

Nyx's 29 September 2010 office hour

Mesh Streaming Cost

Mesh images flickr group

Article archive

Here are some slightly outdated documents that may yet prove useful: