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- {{Help/ja|Parent=Mono|Glossary=*}} ...ws.com/Understanding-Mono.mp4 高解像度版動画をダウンロード]''' and<br /> '''[[Mono_demos|Mono動作デモ動画いろいろ]]'''27 KB (345 words) - 16:52, 24 May 2010
- この関数の振る舞いは、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===1 KB (74 words) - 08:15, 20 May 2013
- この関数の振る舞いは、スクリプトが使用しているVMに依存します。Monoは新しいVMで、LSOは古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===1 KB (91 words) - 14:21, 25 February 2016
- {{LSL Constant ===[[Mono]]===900 bytes (130 words) - 06:04, 14 July 2022
- ...依存します。[[#Mono|Mono]] は新しい VM、[[#LSO|LSO]] はその前の古い VM です。Mono と LSO の大きな違いは、Mono はスクリプトの実行速度が速く、また使えるメモリが 4 ===Mono===4 KB (150 words) - 20:44, 4 August 2021
- この関数の振る舞いは、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===3 KB (143 words) - 14:24, 25 February 2016
- ...O]] is the old VM. The big difference between between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===2 KB (218 words) - 02:53, 22 January 2015
- ...O]] is the old VM. The big difference between between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===2 KB (228 words) - 13:40, 9 October 2023
- この関数の動作は、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は旧VMです。 ;Mono:スクリプトのメモリ制限を設定します。3 KB (195 words) - 16:30, 22 November 2023
- {{LSL Header|ml=2}} ...LSL. Estos scripts se han utilizado para comparar ejecuciones en LSL2 y en Mono, pero también pueden ser útiles para realizar un seguimiento del rendimie593 bytes (90 words) - 01:19, 26 December 2010
- ;Mono:スクリプトのメモリ制限値が得られます。 {{LSL DefineRow||[[llSetMemoryLimit/ja|llSetMemoryLimit]]|}}1 KB (78 words) - 06:55, 30 May 2012
- ;Scripts compilés en Mono: ;Script non compilés en mono : retourne toujours 163841 KB (168 words) - 03:03, 4 January 2014
- ...function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is the new VM, [[#LSO|LSO]] is the old VM. ;Mono:Sets the memory limit for the script.3 KB (334 words) - 14:24, 22 January 2015
- ...[#LSO|LSO]] is the old VM. The big difference between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===3 KB (389 words) - 09:16, 31 March 2015
- |inject-2={{LSL Function{{#var:lang}}/link|link|nogroup=*}} ...GetFreeMemory{{#var:lang}}|llGetFreeMemory ]] pour les scripts compilés en Mono2 KB (249 words) - 16:03, 6 July 2013
- ==What is Mono?== ...in the Second Life virtual world with other programming languages besides LSL.8 KB (1,317 words) - 23:43, 2 August 2011
- |caveats=*Es gibt kein llToProperCase in LSL (also keine Funktion, um die ''richtige'' Schreibweise wiederherzustellen). *Die Funktionsweise von Mono und der alten {{HoverText|VM|Virtual Machine}} ist unterschiedlich für Uml1 KB (160 words) - 08:29, 16 August 2009
- |caveats=*Es gibt kein llToProperCase in LSL (also keine Funktion, um die ''richtige'' Schreibweise wiederherzustellen). *Die Funktionsweise von Mono und der alten {{HoverText|VM|Virtual Machine}} ist unterschiedlich für Uml1 KB (165 words) - 12:57, 8 November 2021
- ==What is Mono?== ...can choose which bytecode format you want as your compile target for each LSL script you write. The appropriate runtime will execute your script.6 KB (959 words) - 23:43, 2 August 2011
- ==LSL Wiki Animations== ==MONO==2 KB (267 words) - 12:37, 23 November 2009
- {{LSL DefineRow||{{LSLG/ja|llListStatistics}}|{{LSLG/ja|LIST_STAT_NUM_COUNT}} –3 KB (205 words) - 12:22, 18 April 2017
- ...[#LSO|LSO]] is the old VM. The big difference between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===5 KB (751 words) - 13:44, 9 October 2023
- {{LSL Function |inject-2={{LSL Function/uuid|uuid|sim=*|group=*}}{{LSL Function/group}}5 KB (715 words) - 21:52, 3 February 2023
- .../How_to_deal_with_lists_in_LSL|this intro of how to iterate over a list in LSL]].}} ...tion. Note: This optimization is much less beneficial time-wise in Mono as Mono's llGetListLength function is almost twice as fast, however the bytecode sa3 KB (453 words) - 02:10, 22 January 2015
- ;Mono:Gets the memory limit for the script. {{LSL DefineRow||[[llSetMemoryLimit]]|}}1 KB (184 words) - 02:14, 22 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes9 KB (927 words) - 15:16, 22 January 2015
- ;scripts compilés en Mono: positionne le montant de mémoire maximal ;scripts non compilés en mono : n'a pas d'effets3 KB (320 words) - 03:03, 4 January 2014
- Another XTEA implementation for LSL. Not sure if i have used the correct endian. //Functions marked "Mono Safe" are safe for use in LSLEditor & Mono7 KB (699 words) - 11:18, 25 January 2015
- ...rror}} is triggered under LSO , or 'NaN' (Not A Number) is returned under Mono |also_functions={{LSL DefineRow||[[llLog]]|}}1 KB (163 words) - 12:51, 11 October 2023
- {{LSL Constant ...use, not the actual amount of real memory currently used. In particular, Mono scripts only use the amount of memory currently needed, not the maximum pos1 KB (145 words) - 16:08, 23 January 2015
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: xxx bytes3 KB (295 words) - 15:15, 22 January 2015
- ...eatures that improve the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and sc ** New Script Profiling LSL Functions2 KB (285 words) - 16:09, 28 April 2011
- ...a {{LSLGC|Error/Math|Math Error}} for imaginary results if not compiled in Mono. |also_functions={{LSL DefineRow||[[llLog]]|}}1 KB (181 words) - 08:38, 1 November 2023
- ...GridImageUpload application. It will only run if X11 and Mono (preferably Mono-2.4 or newer, but older versions should work) have been installed.}} ===LSL Instructions===3 KB (499 words) - 08:55, 6 December 2009
- {{LSL Header|ml=*}} ...y the programmer, but implicit typecasts are put in place by the compiler. LSL implicitly typecasts strings to keys and integers to floats where the latte5 KB (599 words) - 18:15, 21 November 2018
- * Mono Domains are unloading when they should not be leading to server lag spikes ...ps://jira.secondlife.com/browse/SVC-2908 SVC-2908]: C# error messages with Mono Compiled scripts7 KB (1,044 words) - 17:54, 26 January 2011
- **LSL-2 sees all strings as UTF-8 **LSL-Mono sees all string as UTF-161 KB (188 words) - 06:13, 24 January 2024
- {{LSL Header|ml=*}}{{#if: {{#vardefine:header_title|jump {{LSL Param|jump_target|target}};}}4 KB (567 words) - 11:40, 5 January 2023
- * Mono Domains are unloading when they should not be leading to server lag spikes * {{JIRA|SVC-2908}}: C# error messages with Mono Compiled scripts5 KB (682 words) - 17:35, 26 January 2011
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes2 KB (253 words) - 09:35, 10 July 2022
- {{LSL Header}}{{RightToc}} ...y faster/smaller using different functions/hacks. They should work fine in mono & LSO.4 KB (600 words) - 10:59, 16 December 2009
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 Bytes2 KB (263 words) - 15:20, 22 January 2015
- ...sult of the request. [[LSL_HTTP_server#Introduction|HTTPS-in]] uses port {{mono|12043}}. |caveats=*HTTPS-in uses port {{mono|12043}} (that port is in the URL returned by this method).5 KB (583 words) - 03:55, 24 February 2023
- ...used, then the opposite is true and it uses less memory to use constants. Mono uses only one copy of a constant in memory. In the scripts in Figure 1, usi <lsl>2 KB (254 words) - 18:20, 12 March 2014
- {{LSL Header|ml=*}} A page dedicated to LSL Hacks, those things that make your code so much better but at the same time12 KB (1,708 words) - 03:59, 11 June 2023
- {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...nt allocated to them (64kB, or whatever was set by [[llSetMemoryLimit]](). Mono scripts also share the memory needed for their bytecode with all other inst7 KB (915 words) - 09:26, 5 April 2017
- {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1536 bytes2 KB (198 words) - 15:32, 22 January 2015
- ...eatures that improve the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and sc ** New Script Profiling LSL Functions4 KB (570 words) - 01:17, 1 June 2011
- ** The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly. * New LSL Features2 KB (276 words) - 17:43, 26 January 2011
- ** The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly. * New LSL Features2 KB (279 words) - 17:54, 26 January 2011