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  • {{Help/ja|Parent=Mono|Glossary=*}} ...ws.com/Understanding-Mono.mp4 高解像度版動画をダウンロード]''' and<br /> '''[[Mono_demos|Mono動作デモ動画いろいろ]]'''
    27 KB (345 words) - 16:52, 24 May 2010
  • この関数の振る舞いは、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===
    1 KB (74 words) - 08:15, 20 May 2013
  • この関数の振る舞いは、スクリプトが使用しているVMに依存します。Monoは新しいVMで、LSOは古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===
    1 KB (91 words) - 14:21, 25 February 2016
  • {{LSL Constant ===[[Mono]]===
    900 bytes (130 words) - 06:04, 14 July 2022
  • ...依存します。[[#Mono|Mono]] は新しい VM、[[#LSO|LSO]] はその前の古い VM です。Mono と LSO の大きな違いは、Mono はスクリプトの実行速度が速く、また使えるメモリが 4 ===Mono===
    4 KB (150 words) - 20:44, 4 August 2021
  • この関数の振る舞いは、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は古いVMです。MonoスクリプトはLSOスクリプトに比べて高速で、4倍のメモリ ===Mono===
    3 KB (143 words) - 14:24, 25 February 2016
  • ...O]] is the old VM. The big difference between between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===
    2 KB (218 words) - 02:53, 22 January 2015
  • ...O]] is the old VM. The big difference between between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===
    2 KB (228 words) - 13:40, 9 October 2023
  • この関数の動作は、スクリプトが使用しているVMに依存します。[[#Mono|Mono]]は新しいVMで、[[#LSO|LSO]]は旧VMです。 ;Mono:スクリプトのメモリ制限を設定します。
    3 KB (195 words) - 16:30, 22 November 2023
  • {{LSL Header|ml=2}} ...LSL. Estos scripts se han utilizado para comparar ejecuciones en LSL2 y en Mono, pero también pueden ser útiles para realizar un seguimiento del rendimie
    593 bytes (90 words) - 01:19, 26 December 2010
  • ;Mono:スクリプトのメモリ制限値が得られます。 {{LSL DefineRow||[[llSetMemoryLimit/ja|llSetMemoryLimit]]|}}
    1 KB (78 words) - 06:55, 30 May 2012
  • ;Scripts compilés en Mono: ;Script non compilés en mono : retourne toujours 16384
    1 KB (168 words) - 03:03, 4 January 2014
  • ...function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is the new VM, [[#LSO|LSO]] is the old VM. ;Mono:Sets the memory limit for the script.
    3 KB (334 words) - 14:24, 22 January 2015
  • ...[#LSO|LSO]] is the old VM. The big difference between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===
    3 KB (389 words) - 09:16, 31 March 2015
  • |inject-2={{LSL Function{{#var:lang}}/link|link|nogroup=*}} ...GetFreeMemory{{#var:lang}}|llGetFreeMemory ]] pour les scripts compilés en Mono
    2 KB (249 words) - 16:03, 6 July 2013
  • ==What is Mono?== ...in the Second Life virtual world with other programming languages besides LSL.
    8 KB (1,317 words) - 23:43, 2 August 2011
  • |caveats=*Es gibt kein llToProperCase in LSL (also keine Funktion, um die ''richtige'' Schreibweise wiederherzustellen). *Die Funktionsweise von Mono und der alten {{HoverText|VM|Virtual Machine}} ist unterschiedlich für Uml
    1 KB (160 words) - 08:29, 16 August 2009
  • |caveats=*Es gibt kein llToProperCase in LSL (also keine Funktion, um die ''richtige'' Schreibweise wiederherzustellen). *Die Funktionsweise von Mono und der alten {{HoverText|VM|Virtual Machine}} ist unterschiedlich für Uml
    1 KB (165 words) - 12:57, 8 November 2021
  • ==What is Mono?== ...can choose which bytecode format you want as your compile target for each LSL script you write. The appropriate runtime will execute your script.
    6 KB (959 words) - 23:43, 2 August 2011
  • ==LSL Wiki Animations== ==MONO==
    2 KB (267 words) - 12:37, 23 November 2009
  • {{LSL DefineRow||{{LSLG/ja|llListStatistics}}|{{LSLG/ja|LIST_STAT_NUM_COUNT}} –
    3 KB (205 words) - 12:22, 18 April 2017
  • ...[#LSO|LSO]] is the old VM. The big difference between Mono and LSO is that Mono scripts run faster and can utilize four times more memory. ===Mono===
    5 KB (751 words) - 13:44, 9 October 2023
  • {{LSL Function |inject-2={{LSL Function/uuid|uuid|sim=*|group=*}}{{LSL Function/group}}
    5 KB (715 words) - 21:52, 3 February 2023
  • .../How_to_deal_with_lists_in_LSL|this intro of how to iterate over a list in LSL]].}} ...tion. Note: This optimization is much less beneficial time-wise in Mono as Mono's llGetListLength function is almost twice as fast, however the bytecode sa
    3 KB (453 words) - 02:10, 22 January 2015
  • ;Mono:Gets the memory limit for the script. {{LSL DefineRow||[[llSetMemoryLimit]]|}}
    1 KB (184 words) - 02:14, 22 January 2015
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes
    9 KB (927 words) - 15:16, 22 January 2015
  • ;scripts compilés en Mono: positionne le montant de mémoire maximal ;scripts non compilés en mono : n'a pas d'effets
    3 KB (320 words) - 03:03, 4 January 2014
  • Another XTEA implementation for LSL. Not sure if i have used the correct endian. //Functions marked "Mono Safe" are safe for use in LSLEditor & Mono
    7 KB (699 words) - 11:18, 25 January 2015
  • ...rror}} is triggered under LSO , or 'NaN' (Not A Number) is returned under Mono |also_functions={{LSL DefineRow||[[llLog]]|}}
    1 KB (163 words) - 12:51, 11 October 2023
  • {{LSL Constant ...use, not the actual amount of real memory currently used. In particular, Mono scripts only use the amount of memory currently needed, not the maximum pos
    1 KB (145 words) - 16:08, 23 January 2015
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: xxx bytes
    3 KB (295 words) - 15:15, 22 January 2015
  • ...eatures that improve the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and sc ** New Script Profiling LSL Functions
    2 KB (285 words) - 16:09, 28 April 2011
  • ...a {{LSLGC|Error/Math|Math Error}} for imaginary results if not compiled in Mono. |also_functions={{LSL DefineRow||[[llLog]]|}}
    1 KB (181 words) - 08:38, 1 November 2023
  • ...GridImageUpload application. It will only run if X11 and Mono (preferably Mono-2.4 or newer, but older versions should work) have been installed.}} ===LSL Instructions===
    3 KB (499 words) - 08:55, 6 December 2009
  • {{LSL Header|ml=*}} ...y the programmer, but implicit typecasts are put in place by the compiler. LSL implicitly typecasts strings to keys and integers to floats where the latte
    5 KB (599 words) - 18:15, 21 November 2018
  • * Mono Domains are unloading when they should not be leading to server lag spikes ...ps://jira.secondlife.com/browse/SVC-2908 SVC-2908]: C# error messages with Mono Compiled scripts
    7 KB (1,044 words) - 17:54, 26 January 2011
  • **LSL-2 sees all strings as UTF-8 **LSL-Mono sees all string as UTF-16
    1 KB (188 words) - 06:13, 24 January 2024
  • {{LSL Header|ml=*}}{{#if: {{#vardefine:header_title|jump {{LSL Param|jump_target|target}};}}
    4 KB (567 words) - 11:40, 5 January 2023
  • * Mono Domains are unloading when they should not be leading to server lag spikes * {{JIRA|SVC-2908}}: C# error messages with Mono Compiled scripts
    5 KB (682 words) - 17:35, 26 January 2011
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 bytes
    2 KB (253 words) - 09:35, 10 July 2022
  • {{LSL Header}}{{RightToc}} ...y faster/smaller using different functions/hacks. They should work fine in mono & LSO.
    4 KB (600 words) - 10:59, 16 December 2009
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 512 Bytes
    2 KB (263 words) - 15:20, 22 January 2015
  • ...sult of the request. [[LSL_HTTP_server#Introduction|HTTPS-in]] uses port {{mono|12043}}. |caveats=*HTTPS-in uses port {{mono|12043}} (that port is in the URL returned by this method).
    5 KB (583 words) - 03:55, 24 February 2023
  • ...used, then the opposite is true and it uses less memory to use constants. Mono uses only one copy of a constant in memory. In the scripts in Figure 1, usi <lsl>
    2 KB (254 words) - 18:20, 12 March 2014
  • {{LSL Header|ml=*}} A page dedicated to LSL Hacks, those things that make your code so much better but at the same time
    12 KB (1,708 words) - 03:59, 11 June 2023
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...nt allocated to them (64kB, or whatever was set by [[llSetMemoryLimit]](). Mono scripts also share the memory needed for their bytecode with all other inst
    7 KB (915 words) - 09:26, 5 April 2017
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 1536 bytes
    2 KB (198 words) - 15:32, 22 January 2015
  • ...eatures that improve the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and sc ** New Script Profiling LSL Functions
    4 KB (570 words) - 01:17, 1 June 2011
  • ** The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly. * New LSL Features
    2 KB (276 words) - 17:43, 26 January 2011
  • ** The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly. * New LSL Features
    2 KB (279 words) - 17:54, 26 January 2011

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