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  • {{:Linden Lab Official:Someone in Second Life who I don't like keeps Instant Messaging me and following me around. What can I do?}} == Muting stops particles from appearing ==
    559 bytes (88 words) - 06:01, 3 November 2010
  • * When installed, touch & the particles start. They will go out again x seconds later. ''Set that below, see * fl | PSYS_PART_BOUNCE_MASK // don't go below emitter
    3 KB (481 words) - 15:20, 30 July 2015
  • One more thing, if you don't manually add linebreaks within the lsl tags, they wont happen at all. So fo The "Deprecated" options change the axis the particles exist on the prim, which can be really useful, I left it there for a reason
    1 KB (157 words) - 14:47, 6 October 2013
  • * Once the script has done its job and made the particles, you can take the script out of the prim to save on script load. // Once the script has done its job and made the particles, you can take the script out of the prim
    6 KB (694 words) - 15:22, 30 July 2015
  • Note that like particles, all text set via the above three functions becomes a property of a prim, To remove text set via any of the above, you don't actually remove it, but rather swap in an empty string (details on each fun
    3 members (1 subcategory, 0 files) - 02:35, 15 April 2010
  • ...SL Portal to Russian. If you have any questions about the templates please don't hesitate to ask (my advice, leave the primitive params articles for last, t ...and it is quite hard to understand for newbies. That's why I started with particles, because it is interesting yet hard to understand.
    3 KB (418 words) - 05:49, 22 August 2012
  • * Show you particles and sounds emitted from their avatar's attachments and inworld objects. ...pears as a generic gray form, which also speeds up performance because you don't have to render their full avatar.}}
    1 KB (208 words) - 11:28, 1 October 2010
  • * Show you particles and sounds emitted from their avatar's attachments and inworld objects. ...pears as a generic gray form, which also speeds up performance because you don't have to render their full avatar.
    1 KB (213 words) - 15:49, 6 February 2013
  • ...but that probably won't be tied into the main LSL_Generic (constants just don't need all the fields; even if it was I would change the derived template int ...you have the slider over 4096 can your client still be crashed by too many particles?[[User:IntLibber Brautigan|IntLibber Brautigan]] 10:34, 8 July 2008 (PDT)
    6 KB (1,055 words) - 08:41, 12 June 2013
  • == Crazy Particles == ==== Excessive particles ====
    7 KB (1,288 words) - 18:58, 17 April 2024
  • == either sync or don't bother == ...ed it to what I think is correct. It's sad that this and llGetSunDirection don't work properly; I was toying with an idea for a sundial that didn't use a cl
    5 KB (885 words) - 18:52, 27 August 2014
  • **Particles (smoke, posters and many others) Griefers don't get away with this. The punishment they take is not made public, but as rec
    2 KB (324 words) - 05:32, 18 July 2020
  • ** Colored but untextured prims don't add ARC for textures. ** Textures used to make clothing, hair, shoes, etc don't add ARC.
    7 KB (1,099 words) - 16:05, 25 January 2012
  • Alpha: In most other contexts, I find it means transparency. Some reason I don't see it doing anything for me. Volume: Anything that takes up space, in short, all objects, not particles, not avatars, all attachments,
    8 KB (1,293 words) - 15:47, 8 March 2011
  • // particles the maximum size allowed by the SL particle system. // line if you don't want that):
    4 KB (500 words) - 18:09, 13 February 2011
  • [14:57] Lucia Nightfire: I don't recall needing to use it [15:08] Rex Cronon: sometimes even the transcripts don't get updated:(
    17 KB (2,513 words) - 05:07, 6 April 2013
  • ...ake this a more worthwhile comparison than nothing at all. Preemptively, ''don't'' use this as a reason to hate on Macs (I adore 'em). But do use this as a * Varied Linden content, including particles and animated objects
    6 KB (853 words) - 06:40, 27 July 2010
  • .... To make an automated vehicle that will travel on [[Protected Land]], you don't need an apprval from the Linden officials. This means that everybody can cr #Vehicles create particles that enter nearby parcels.
    7 KB (994 words) - 00:01, 22 November 2015
  • * {{jira|VWR-716}} - Votes: 6 - Particles -> Inappropriate Alpha Sorting - as of 1.15.x - {{User|Winter Ventura}} - L * {{jira|SVC-2936}} - Votes: 4 - Duplicate inventory names inside objects don't append when max length reached (breaks scripts) - {{User|Moy Loon}}
    4 KB (564 words) - 11:54, 22 September 2009
  • [2013/09/12 15:08] Rex Cronon: didn't we also get ribbon particles:) [2013/09/12 15:10] Maestro Linden: I don't know, it depends on how the rezzers worked
    24 KB (3,134 words) - 16:12, 12 September 2013

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