ATTACH PELVIS

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Description

Constant: integer ATTACH_PELVIS = 10;

The integer constant ATTACH_PELVIS has the value 10

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Constants

KBnote.png Note: Constants in italic require a viewer compatible with the Project Bento skeleton.
Body
Constant # Comment
ATTACH_HEAD 2 head
ATTACH_NOSE 17 nose
ATTACH_MOUTH 11 mouth
ATTACH_FACE_TONGUE 52 tongue
ATTACH_CHIN 12 chin
ATTACH_FACE_JAW 47 jaw
ATTACH_LEAR 13 left ear
ATTACH_REAR 14 right ear
ATTACH_FACE_LEAR 48 left ear (extended)
ATTACH_FACE_REAR 49 right ear (extended)
ATTACH_LEYE 15 left eye
ATTACH_REYE 16 right eye
ATTACH_FACE_LEYE 50 left eye (extended)
ATTACH_FACE_REYE 51 right eye (extended)
ATTACH_NECK 39 neck
ATTACH_LSHOULDER 3 left shoulder
ATTACH_RSHOULDER 4 right shoulder
ATTACH_LUARM 20 left upper arm
ATTACH_RUARM 18 right upper arm
ATTACH_LLARM 21 left lower arm
ATTACH_RLARM 19 right lower arm
ATTACH_LHAND 5 left hand
ATTACH_RHAND 6 right hand
ATTACH_LHAND_RING1 41 left ring finger
ATTACH_RHAND_RING1 42 right ring finger
ATTACH_LWING 45 left wing
ATTACH_RWING 46 right wing
ATTACH_CHEST 1 chest/sternum
ATTACH_LEFT_PEC 29 left pectoral
ATTACH_RIGHT_PEC 30 right pectoral
ATTACH_BELLY 28 belly/stomach/tummy
ATTACH_BACK 9 back
ATTACH_TAIL_BASE 43 tail base
ATTACH_TAIL_TIP 44 tail tip
ATTACH_AVATAR_CENTER 40 avatar center/root
ATTACH_PELVIS 10 pelvis
ATTACH_GROIN 53 groin
ATTACH_LHIP 25 left hip
ATTACH_RHIP 22 right hip
ATTACH_LULEG 26 left upper leg
ATTACH_RULEG 23 right upper leg
ATTACH_RLLEG 24 right lower leg
ATTACH_LLLEG 27 left lower leg
ATTACH_LFOOT 7 left foot
ATTACH_RFOOT 8 right foot
ATTACH_HIND_LFOOT 54 left hind foot
ATTACH_HIND_RFOOT 55 right hind foot
HUD
Constant Comment
ATTACH_HUD_CENTER_2 31 HUD Center 2
ATTACH_HUD_TOP_RIGHT 32 HUD Top Right
ATTACH_HUD_TOP_CENTER 33 HUD Top
ATTACH_HUD_TOP_LEFT 34 HUD Top Left
ATTACH_HUD_CENTER_1 35 HUD Center
ATTACH_HUD_BOTTOM_LEFT 36 HUD Bottom Left
ATTACH_HUD_BOTTOM 37 HUD Bottom
ATTACH_HUD_BOTTOM_RIGHT 38 HUD Bottom Right

Functions

•  llAttachToAvatar Try to attach the object to an avatar
•  llGetAttached Gets the attach point number

Events

•  attach Triggered when object is attached or detached

Deep Notes

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Signature

integer ATTACH_PELVIS = 10;