Asset System
From Second Life Wiki
The asset system is the primary interface for requesting assets from an upstream provider. The upstream provider for the client is the current region with the main agent.
| Reference | extension | id | mime type | LSL |
|---|---|---|---|---|
| Textures | texture | 0 | image/x-j2c | INVENTORY_TEXTURE |
| Sounds | sound | 1 | application/ogg | INVENTORY_SOUND |
| Landmarks | landmark | 3 | application/vnd.ll.landmark | INVENTORY_LANDMARK |
| Clothing | clothing | 5 | application/vnd.ll.clothing | INVENTORY_CLOTHING |
| Notecards | notecard | 7 | application/vnd.ll.notecard | INVENTORY_NOTECARD |
| LSL Text | lsltext | 10 | application/vnd.ll.lsltext | INVENTORY_SCRIPT |
| LSL Bytecode | lslbyte | 11 | application/vnd.ll.lslbyte | |
| Bodypart | bodypart | 13 | application/vnd.ll.bodypart | INVENTORY_BODYPART |
| Animations | animatn | 20 | application/vnd.ll.animation | INVENTORY_ANIMATION |
| Gestures | gesture | 21 | application/vnd.ll.gesture | INVENTORY_GESTURE |
| Asset Wrapper | asset | unassigned | application/vnd.ll.asset |

