Mesh/Exporting a mesh from ZBrush

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Contents

Video tutorial

Sequinned sheep

Basic workflow

Create a box (or monkey or teapot or hippo)

Reduce polygons

Apply textures

Scale to meters

Export to COLLADA

Import to SL

Best practices

Forum thread on ZBrush best practices

Bones and rigging

Gotchas and workarounds

Optimization techniques

Tutorial links

Personal tools