Timer

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Event: timer( ){ ; }

Repeats the code in the timer(). Result of the llSetTimerEvent library function call.


Caveats

  • The timer event is adversely effected by time dilation.
  • Only one timer can be active at one time.
  • The timer survives state changes, but does not survive resets.

Examples

 
float gap = 2.0;
float counter = 0.0;
 
default
{
    state_entry()
    {
        // Activate the timer listener every 2 seconds
        llSetTimerEvent(gap);
    }
 
    timer()
    {
        counter = counter + gap; 
        llSay(0, (string)counter+" seconds have passed");
    }
}
 

See Also

Functions

•  llSetTimerEvent

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