Difference between revisions of "PRIM REFLECTION PROBE DYNAMIC"
Jump to navigation
Jump to search
(Fix incorrectly documented constant number. Thanks arton Rotaru for pointing this out) |
(Add to glTF category.) |
||
Line 19: | Line 19: | ||
|cat4 | |cat4 | ||
}} | }} | ||
[[Category:glTF]] |
Revision as of 05:45, 27 August 2023
Warning! Future feature | |
This feature will be supported in the upcoming GLTF Materials project. |
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer PRIM_REFLECTION_PROBE_DYNAMIC = 2;The integer constant PRIM_REFLECTION_PROBE_DYNAMIC has the value 2
Used with PRIM_REFLECTION_PROBE. A reflection probe does not image avatars by default, otherwise it images avatars if this flag is set on the corresponding prim. Imaging avatars in reflection probes has a performance cost.
Caveats