Difference between revisions of "Transaction result"
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! Error Tag Description | ! Error Tag Description | ||
{{!}}- | {{!}}- | ||
{{!}} rowspan= | {{!}} rowspan=12 {{!}} <code>{{HoverLink|key|key that matches id of transaction_result event}} [[llTransferLindenDollars]]( [[key]] {{LSLPT|llTransferLindenDollars_destination|destination}}, [[integer]] {{LSLPT|llTransferLindenDollars_amount|amount}} )</code> | ||
---- | ---- | ||
[ [[key]] {{ | <code>[ [[key]] {{LSLPT|llTransferLindenDollars_destination|destination}}, [[integer]] {{LSLPT|llTransferLindenDollars_amount|amount}} ]</code> | ||
{{!}} LINDENDOLLAR_INSUFFICIENTFUNDS | {{!}} LINDENDOLLAR_INSUFFICIENTFUNDS | ||
{{!}} The source agent does not have enough L$ for the transfer | {{!}} The source agent does not have enough L$ for the transfer | ||
Line 29: | Line 29: | ||
{{!}} There is bad clock skew between the sim host and the L$ service | {{!}} There is bad clock skew between the sim host and the L$ service | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} INVALID_DESTINATION | ||
{{!}} Destination agent is not a valid UUID | {{!}} Destination agent is not a valid UUID | ||
{{!}}- | {{!}}- | ||
Line 52: | Line 52: | ||
{{!}} SERVICE_ERROR | {{!}} SERVICE_ERROR | ||
{{!}} There was an error connecting to the back-end service | {{!}} There was an error connecting to the back-end service | ||
{{!}}- | |||
{{!}} LINDENDOLLAR_TRANSACTIONTIMEOUT | |||
{{!}} The transaction timed out. | |||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
Line 71: | Line 74: | ||
** EXPIRED - The simulator timed out waiting for a response from the back-end service. | ** EXPIRED - The simulator timed out waiting for a response from the back-end service. | ||
** SERVICE_ERROR - There was an error connecting to the back-end service | ** SERVICE_ERROR - There was an error connecting to the back-end service | ||
** LINDENDOLLAR_TRANSACTIONTIMEOUT - The transaction timed out. | |||
|caveats | |caveats | ||
|examples | |examples= | ||
<source lang="lsl2"> | |||
/* | |||
* A simple piggy bank, anyone can pay in money and anyone can click it to get money out. | |||
* | |||
* TO DO: | |||
* - handle different errors differently based upon CSV output | |||
* | |||
* original by Strife Onizuka | |||
* | |||
* modified by Kireji Haiku: | |||
* - because weird things happen in LSL when using more than one state | |||
* - one should say thanks when being payed | |||
* - added 0 L$ payment when bank is empty, to show failed payment notifications | |||
* - added target UUID and L$ amount into transaction history, too | |||
* | |||
* Note from Traven Sachs (VWR-28201): | |||
* In testing this script using an account with no funds - it has been noted that when the INSUFFICIENT FUNDS | |||
* error occurs on Transaction Results that the Display of L$ on the account attempting to transfer funds will | |||
* read as -1 on some viewers, even if the account has funds less than the transaction amount available to it. | |||
* (i.e. if account has 7L and attempts to pay 10L the viewer display will read -1 L until the next L$ transaction | |||
* occurs that is actually valid. Don't know if this is a viewer glitch or back end glitch but felt it should | |||
* be mentioned.) | |||
*/ | |||
integer hasBeenGrantedDebitPerms; | |||
integer amountGivenAwayOnClick; | |||
integer totalLindenDollarsInBank; | |||
list listOfTransactionRecords; | |||
update_floattext() | |||
{ | |||
string floattext = "I have no L$ to give away :("; | |||
if (amountGivenAwayOnClick <= totalLindenDollarsInBank | |||
&& hasBeenGrantedDebitPerms) | |||
{ | |||
floattext = "I have L$ "+ (string)totalLindenDollarsInBank + " to give away!"; | |||
} | |||
llSetText(floattext, <1.0, 1.0, 1.0>, (float)TRUE); | |||
} | |||
default | |||
{ | |||
on_rez(integer start_param) | |||
{ | |||
llResetScript(); | |||
} | |||
changed(integer change) | |||
{ | |||
if (change & CHANGED_OWNER) | |||
llResetScript(); | |||
} | |||
state_entry() | |||
{ | |||
// how much money to give away each time? | |||
amountGivenAwayOnClick = 10; | |||
// how much money do we initially "have" in the bank? | |||
totalLindenDollarsInBank = 50; | |||
update_floattext(); | |||
// request permissions to give away money, otherwise this won't work | |||
key owner = llGetOwner(); | |||
llRequestPermissions(owner, PERMISSION_DEBIT); | |||
} | |||
touch_start(integer num_detected) | |||
{ | |||
// if the script has been granted debit permissions | |||
if (hasBeenGrantedDebitPerms) | |||
{ | |||
key id = llDetectedKey(0); | |||
// if we have at least as much money in the bank as we would be giving away | |||
if (amountGivenAwayOnClick <= totalLindenDollarsInBank) | |||
{ | |||
// we add the transaction ID, the target avatar UUID and the L$ amount to a list | |||
listOfTransactionRecords += [llTransferLindenDollars(id, amountGivenAwayOnClick), id, amountGivenAwayOnClick]; | |||
// we take the money from the bank | |||
totalLindenDollarsInBank -= amountGivenAwayOnClick; | |||
} | |||
else | |||
{ | |||
// will not work, cause paying 0 L$! | |||
// will send a "failed payment" notification! | |||
// only for DEMO purposes, usually you should do something like: | |||
// llSay(PUBLIC_CHANNEL, "Sorry, no money in the bank!"); | |||
// instead !!! | |||
listOfTransactionRecords += [llTransferLindenDollars(id, 0), id, 0]; | |||
} | |||
} | |||
update_floattext(); | |||
} | |||
money(key id, integer amount) | |||
{ | |||
// someone payed the bank! | |||
totalLindenDollarsInBank += amount; | |||
// be nice, say thanks | |||
llInstantMessage(id, "Thanks a bunch!"); | |||
update_floattext(); | |||
} | |||
transaction_result(key id, integer success, string data) | |||
{ | |||
integer index = llListFindList(listOfTransactionRecords, [id]); | |||
//if the ID was found in our list | |||
if (~index) | |||
{ | |||
// if payment failed, give notice | |||
if (!success) | |||
{ | |||
key targetUUID = llList2Key(listOfTransactionRecords, index + 1); | |||
integer amountNotPayed = llList2Integer(listOfTransactionRecords, index + 2); | |||
llSay(PUBLIC_CHANNEL, "\n \nSorry, somehow the transaction has failed!" | |||
+ "\ntransaction ID: " + (string)id | |||
+ "\ntarget UUID: " + (string)targetUUID | |||
+ "\namount not payed: " + (string)amountNotPayed | |||
+ "\nfailure reason: " + data); | |||
// if the amount that wasn't payed is more than 0 L$, put the money back into the bank | |||
if (amountNotPayed) | |||
totalLindenDollarsInBank += amountNotPayed; | |||
} | |||
// remove the entry again [transaction ID, target UUID, L$ amount] | |||
listOfTransactionRecords = llDeleteSubList(listOfTransactionRecords, index, index + 2); | |||
} | |||
// total amount could have changed again... | |||
update_floattext(); | |||
} | |||
run_time_permissions (integer perm) | |||
{ | |||
// when owner granted debit perms, enable piggy bank functionality | |||
if(perm & PERMISSION_DEBIT) | |||
hasBeenGrantedDebitPerms = TRUE; | |||
update_floattext(); | |||
} | |||
} | |||
</source> | |||
|helpers | |helpers | ||
|also_header | |also_header | ||
Line 79: | Line 244: | ||
|also_articles | |also_articles | ||
|also_footer | |also_footer | ||
|history= | |history = Date of Release [[ Release_Notes/Second_Life_Server/11#11.12.03.246118 | 03/12/2011 ]] | ||
|mode | |mode | ||
|deprecated | |deprecated |
Latest revision as of 16:37, 7 December 2023
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Event: transaction_result( key id, integer success, string data ){ ; }34 | Event ID |
Triggered when task receives asynchronous data
• key | id | – | matches the return of the llTransfer* function | |
• integer | success | – | TRUE if the transfer succeeded otherwise FALSE. | |
• string | data | – | On successful transactions this will contain a CSV of information pertaining to the transaction. In failure, a string will be returned matching one of the error tags below. |
llTransfer* Function
data CSV Contents |
Error Tag (Returned from data) | Error Tag Description |
---|---|---|
key llTransferLindenDollars( key destination, integer amount )
|
LINDENDOLLAR_INSUFFICIENTFUNDS | The source agent does not have enough L$ for the transfer |
LINDENDOLLAR_ENTITYDOESNOTEXIST | The destination UUID is not a valid agent. | |
LINDENDOLLAR_BADCLOCKSKEW | There is bad clock skew between the sim host and the L$ service | |
INVALID_DESTINATION | Destination agent is not a valid UUID | |
INVALID_AMOUNT | Amount is <= 0 | |
THROTTLED | The scripted L$ throttle was hit for this object owner. | |
MISSING_PERMISSION_DEBIT | The script does not have debit permission | |
GROUP_OWNED | The object is group owned and thus can't give money | |
TRANSFERS_DISABLED | L$ transfers are disabled in the region | |
EXPIRED | The simulator timed out waiting for a response from the back-end service. | |
SERVICE_ERROR | There was an error connecting to the back-end service | |
LINDENDOLLAR_TRANSACTIONTIMEOUT | The transaction timed out. |
Caveats
Examples
/*
* A simple piggy bank, anyone can pay in money and anyone can click it to get money out.
*
* TO DO:
* - handle different errors differently based upon CSV output
*
* original by Strife Onizuka
*
* modified by Kireji Haiku:
* - because weird things happen in LSL when using more than one state
* - one should say thanks when being payed
* - added 0 L$ payment when bank is empty, to show failed payment notifications
* - added target UUID and L$ amount into transaction history, too
*
* Note from Traven Sachs (VWR-28201):
* In testing this script using an account with no funds - it has been noted that when the INSUFFICIENT FUNDS
* error occurs on Transaction Results that the Display of L$ on the account attempting to transfer funds will
* read as -1 on some viewers, even if the account has funds less than the transaction amount available to it.
* (i.e. if account has 7L and attempts to pay 10L the viewer display will read -1 L until the next L$ transaction
* occurs that is actually valid. Don't know if this is a viewer glitch or back end glitch but felt it should
* be mentioned.)
*/
integer hasBeenGrantedDebitPerms;
integer amountGivenAwayOnClick;
integer totalLindenDollarsInBank;
list listOfTransactionRecords;
update_floattext()
{
string floattext = "I have no L$ to give away :(";
if (amountGivenAwayOnClick <= totalLindenDollarsInBank
&& hasBeenGrantedDebitPerms)
{
floattext = "I have L$ "+ (string)totalLindenDollarsInBank + " to give away!";
}
llSetText(floattext, <1.0, 1.0, 1.0>, (float)TRUE);
}
default
{
on_rez(integer start_param)
{
llResetScript();
}
changed(integer change)
{
if (change & CHANGED_OWNER)
llResetScript();
}
state_entry()
{
// how much money to give away each time?
amountGivenAwayOnClick = 10;
// how much money do we initially "have" in the bank?
totalLindenDollarsInBank = 50;
update_floattext();
// request permissions to give away money, otherwise this won't work
key owner = llGetOwner();
llRequestPermissions(owner, PERMISSION_DEBIT);
}
touch_start(integer num_detected)
{
// if the script has been granted debit permissions
if (hasBeenGrantedDebitPerms)
{
key id = llDetectedKey(0);
// if we have at least as much money in the bank as we would be giving away
if (amountGivenAwayOnClick <= totalLindenDollarsInBank)
{
// we add the transaction ID, the target avatar UUID and the L$ amount to a list
listOfTransactionRecords += [llTransferLindenDollars(id, amountGivenAwayOnClick), id, amountGivenAwayOnClick];
// we take the money from the bank
totalLindenDollarsInBank -= amountGivenAwayOnClick;
}
else
{
// will not work, cause paying 0 L$!
// will send a "failed payment" notification!
// only for DEMO purposes, usually you should do something like:
// llSay(PUBLIC_CHANNEL, "Sorry, no money in the bank!");
// instead !!!
listOfTransactionRecords += [llTransferLindenDollars(id, 0), id, 0];
}
}
update_floattext();
}
money(key id, integer amount)
{
// someone payed the bank!
totalLindenDollarsInBank += amount;
// be nice, say thanks
llInstantMessage(id, "Thanks a bunch!");
update_floattext();
}
transaction_result(key id, integer success, string data)
{
integer index = llListFindList(listOfTransactionRecords, [id]);
//if the ID was found in our list
if (~index)
{
// if payment failed, give notice
if (!success)
{
key targetUUID = llList2Key(listOfTransactionRecords, index + 1);
integer amountNotPayed = llList2Integer(listOfTransactionRecords, index + 2);
llSay(PUBLIC_CHANNEL, "\n \nSorry, somehow the transaction has failed!"
+ "\ntransaction ID: " + (string)id
+ "\ntarget UUID: " + (string)targetUUID
+ "\namount not payed: " + (string)amountNotPayed
+ "\nfailure reason: " + data);
// if the amount that wasn't payed is more than 0 L$, put the money back into the bank
if (amountNotPayed)
totalLindenDollarsInBank += amountNotPayed;
}
// remove the entry again [transaction ID, target UUID, L$ amount]
listOfTransactionRecords = llDeleteSubList(listOfTransactionRecords, index, index + 2);
}
// total amount could have changed again...
update_floattext();
}
run_time_permissions (integer perm)
{
// when owner granted debit perms, enable piggy bank functionality
if(perm & PERMISSION_DEBIT)
hasBeenGrantedDebitPerms = TRUE;
update_floattext();
}
}