Difference between revisions of "COMBAT LOG ID"

From Second Life Wiki
Jump to navigation Jump to search
 
Line 14: Line 14:
|events=
|events=
{{LSL DefineRow||[[listen]]|}}
{{LSL DefineRow||[[listen]]|}}
|articles=
{{LSL DefineRow||[[Combat Log]]|}}
{{LSL DefineRow||[[:Category:LSL_Combat2|Combat2]]|}}
|helpers=
|helpers=
|location
|location
|cat1=Chat
|cat1=Chat
|cat2=Combat2
|cat2=Combat2
|cat3
|cat4
}}
}}

Latest revision as of 17:40, 13 August 2024

Description

Constant: string COMBAT_LOG_ID = "45e0fcfa-2268-4490-a51c-3e51bdfe80d1";

The string constant COMBAT_LOG_ID has the value "45e0fcfa-2268-4490-a51c-3e51bdfe80d1"

Messages from the region to the combat log will all be from this ID.

Scripts may filter llListen calls on this ID to receive only system generated combat log messages.

Caveats


Related Articles

Constants

•  COMBAT_CHANNEL

Functions

•  llListen

Events

•  listen

Articles

•  Combat Log
•  Combat2

Deep Notes

Search JIRA for related Issues

Signature

string COMBAT_LOG_ID = "45e0fcfa-2268-4490-a51c-3e51bdfe80d1";//Key used to identify system generated combat log messages.