Difference between revisions of "LlSqrt"

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m (lsl code tagging)
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|func_sleep=0.0
|func_sleep=0.0
|func_energy=10.0
|func_energy=10.0
|func_footnote=Triggers a [[LSL_Math_Error|Math Error]] for imaginary results (val < 0.0)
|func_footnote=Triggers a [[LSL_Math_Error|Math Error]] for imaginary results ('''val''' < 0.0)
|p1_type=float|p1_name=val|p1_desc=positive number (val >= 0.0)
|p1_type=float|p1_name=val|p1_desc=positive number (val >= 0.0)
|return_type=float
|return_type=float
|return_text=that is the square root of val.
|return_text=that is the square root of '''val'''.
|spec
|spec
|caveats=* Crashes the script if passed a negative number.
|caveats=* Crashes the script if passed a negative number.

Revision as of 17:12, 11 December 2008

Summary

Function: float llSqrt( float = 0.0)" style="border-bottom:1px dotted; cursor:help;">val );
0.0 Forced Delay
10.0 Energy

Returns a float that is the square root of val.

• float val positive number (val >= 0.0)

Triggers a Math Error for imaginary results (val < 0.0)

Caveats

  • Crashes the script if passed a negative number.

Examples

<lsl> default {

 state_entry()
 {
   float num1 = llFrand(100.0);
   llOwnerSay("The square root of " + (string)num1 + " is " + (string)llSqrt(num1));
 }

}

</lsl>

Notes

If you need the square root of two use SQRT2.

See Also

Functions

•  llLog
•  llLog10
•  llPow

Deep Notes

Signature

function float llSqrt( float val );